build/fbcode_builder/getdeps/buildopts.py (347 lines of code) (raw):

# Copyright (c) Meta Platforms, Inc. and affiliates. # # This source code is licensed under the MIT license found in the # LICENSE file in the root directory of this source tree. from __future__ import absolute_import, division, print_function, unicode_literals import errno import glob import ntpath import os import subprocess import sys import tempfile from .copytree import containing_repo_type from .envfuncs import Env, add_path_entry from .fetcher import get_fbsource_repo_data from .manifest import ContextGenerator from .platform import HostType, is_windows try: import typing # noqa: F401 except ImportError: pass def detect_project(path): repo_type, repo_root = containing_repo_type(path) if repo_type is None: return None, None # Look for a .projectid file. If it exists, read the project name from it. project_id_path = os.path.join(repo_root, ".projectid") try: with open(project_id_path, "r") as f: project_name = f.read().strip() return repo_root, project_name except EnvironmentError as ex: if ex.errno != errno.ENOENT: raise return repo_root, None class BuildOptions(object): def __init__( self, fbcode_builder_dir, scratch_dir, host_type, install_dir=None, num_jobs=0, use_shipit=False, vcvars_path=None, allow_system_packages=False, lfs_path=None, shared_libs=False, ): """fbcode_builder_dir - the path to either the in-fbsource fbcode_builder dir, or for shipit-transformed repos, the build dir that has been mapped into that dir. scratch_dir - a place where we can store repos and build bits. This path should be stable across runs and ideally should not be in the repo of the project being built, but that is ultimately where we generally fall back for builds outside of FB install_dir - where the project will ultimately be installed num_jobs - the level of concurrency to use while building use_shipit - use real shipit instead of the simple shipit transformer vcvars_path - Path to external VS toolchain's vsvarsall.bat shared_libs - whether to build shared libraries """ if not num_jobs: import multiprocessing num_jobs = multiprocessing.cpu_count() // 2 if not install_dir: install_dir = os.path.join(scratch_dir, "installed") self.project_hashes = None for p in ["../deps/github_hashes", "../project_hashes"]: hashes = os.path.join(fbcode_builder_dir, p) if os.path.exists(hashes): self.project_hashes = hashes break # Detect what repository and project we are being run from. self.repo_root, self.repo_project = detect_project(os.getcwd()) # If we are running from an fbsource repository, set self.fbsource_dir # to allow the ShipIt-based fetchers to use it. if self.repo_project == "fbsource": self.fbsource_dir = self.repo_root else: self.fbsource_dir = None self.num_jobs = num_jobs self.scratch_dir = scratch_dir self.install_dir = install_dir self.fbcode_builder_dir = fbcode_builder_dir self.host_type = host_type self.use_shipit = use_shipit self.allow_system_packages = allow_system_packages self.lfs_path = lfs_path self.shared_libs = shared_libs if vcvars_path is None and is_windows(): try: # Allow a site-specific vcvarsall path. from .facebook.vcvarsall import build_default_vcvarsall except ImportError: vcvarsall = [] else: vcvarsall = ( build_default_vcvarsall(self.fbsource_dir) if self.fbsource_dir is not None else [] ) # On Windows, the compiler is not available in the PATH by # default so we need to run the vcvarsall script to populate the # environment. We use a glob to find some version of this script # as deployed with Visual Studio 2017. This logic can also # locate Visual Studio 2019 but note that at the time of writing # the version of boost in our manifest cannot be built with # VS 2019, so we're effectively tied to VS 2017 until we upgrade # the boost dependency. for year in ["2017", "2019"]: vcvarsall += glob.glob( os.path.join( os.environ["ProgramFiles(x86)"], "Microsoft Visual Studio", year, "*", "VC", "Auxiliary", "Build", "vcvarsall.bat", ) ) vcvars_path = vcvarsall[0] self.vcvars_path = vcvars_path @property def manifests_dir(self): return os.path.join(self.fbcode_builder_dir, "manifests") def is_darwin(self): return self.host_type.is_darwin() def is_windows(self): return self.host_type.is_windows() def is_arm(self): return self.host_type.is_arm() def get_vcvars_path(self): return self.vcvars_path def is_linux(self): return self.host_type.is_linux() def get_context_generator(self, host_tuple=None, facebook_internal=None): """Create a manifest ContextGenerator for the specified target platform.""" if host_tuple is None: host_type = self.host_type elif isinstance(host_tuple, HostType): host_type = host_tuple else: host_type = HostType.from_tuple_string(host_tuple) # facebook_internal is an Optional[bool] # If it is None, default to assuming this is a Facebook-internal build if # we are running in an fbsource repository. if facebook_internal is None: facebook_internal = self.fbsource_dir is not None return ContextGenerator( { "os": host_type.ostype, "distro": host_type.distro, "distro_vers": host_type.distrovers, "fb": "on" if facebook_internal else "off", "test": "off", "shared_libs": "on" if self.shared_libs else "off", } ) def compute_env_for_install_dirs(self, install_dirs, env=None, manifest=None): if env is not None: env = env.copy() else: env = Env() env["GETDEPS_BUILD_DIR"] = os.path.join(self.scratch_dir, "build") env["GETDEPS_INSTALL_DIR"] = self.install_dir # On macOS we need to set `SDKROOT` when we use clang for system # header files. if self.is_darwin() and "SDKROOT" not in env: sdkroot = subprocess.check_output(["xcrun", "--show-sdk-path"]) env["SDKROOT"] = sdkroot.decode().strip() if self.fbsource_dir: env["YARN_YARN_OFFLINE_MIRROR"] = os.path.join( self.fbsource_dir, "xplat/third-party/yarn/offline-mirror" ) yarn_exe = "yarn.bat" if self.is_windows() else "yarn" env["YARN_PATH"] = os.path.join( self.fbsource_dir, "xplat/third-party/yarn/", yarn_exe ) node_exe = "node-win-x64.exe" if self.is_windows() else "node" env["NODE_BIN"] = os.path.join( self.fbsource_dir, "xplat/third-party/node/bin/", node_exe ) env["RUST_VENDORED_CRATES_DIR"] = os.path.join( self.fbsource_dir, "third-party/rust/vendor" ) hash_data = get_fbsource_repo_data(self) env["FBSOURCE_HASH"] = hash_data.hash env["FBSOURCE_DATE"] = hash_data.date lib_path = None if self.is_darwin(): lib_path = "DYLD_LIBRARY_PATH" elif self.is_linux(): lib_path = "LD_LIBRARY_PATH" elif self.is_windows(): lib_path = "PATH" else: lib_path = None for d in install_dirs: bindir = os.path.join(d, "bin") pkgconfig = os.path.join(d, "lib/pkgconfig") if os.path.exists(pkgconfig): add_path_entry(env, "PKG_CONFIG_PATH", pkgconfig) pkgconfig = os.path.join(d, "lib64/pkgconfig") if os.path.exists(pkgconfig): add_path_entry(env, "PKG_CONFIG_PATH", pkgconfig) add_path_entry(env, "CMAKE_PREFIX_PATH", d) # Allow resolving shared objects built earlier (eg: zstd # doesn't include the full path to the dylib in its linkage # so we need to give it an assist) if lib_path: for lib in ["lib", "lib64"]: libdir = os.path.join(d, lib) if os.path.exists(libdir): add_path_entry(env, lib_path, libdir) # Allow resolving binaries (eg: cmake, ninja) and dlls # built by earlier steps if os.path.exists(bindir): add_path_entry(env, "PATH", bindir, append=False) # If rustc is present in the `bin` directory, set RUSTC to prevent # cargo uses the rustc installed in the system. if self.is_windows(): cargo_path = os.path.join(bindir, "cargo.exe") rustc_path = os.path.join(bindir, "rustc.exe") rustdoc_path = os.path.join(bindir, "rustdoc.exe") else: cargo_path = os.path.join(bindir, "cargo") rustc_path = os.path.join(bindir, "rustc") rustdoc_path = os.path.join(bindir, "rustdoc") if os.path.isfile(rustc_path): env["CARGO_BIN"] = cargo_path env["RUSTC"] = rustc_path env["RUSTDOC"] = rustdoc_path openssl_include = os.path.join(d, "include/openssl") if os.path.isdir(openssl_include) and any( os.path.isfile(os.path.join(d, "lib", libcrypto)) for libcrypto in ("libcrypto.lib", "libcrypto.so", "libcrypto.a") ): # This must be the openssl library, let Rust know about it env["OPENSSL_DIR"] = d # And let openssl know to pick up the system certs if present for system_ssl_cfg in ["/etc/pki/tls", "/etc/ssl"]: if os.path.isdir(system_ssl_cfg): cert_dir = system_ssl_cfg + "/certs" if os.path.isdir(cert_dir): env["SSL_CERT_DIR"] = cert_dir cert_file = system_ssl_cfg + "/cert.pem" if os.path.isfile(cert_file): env["SSL_CERT_FILE"] = cert_file return env def list_win32_subst_letters(): output = subprocess.check_output(["subst"]).decode("utf-8") # The output is a set of lines like: `F:\: => C:\open\some\where` lines = output.strip().split("\r\n") mapping = {} for line in lines: fields = line.split(": => ") if len(fields) != 2: continue letter = fields[0] path = fields[1] mapping[letter] = path return mapping def find_existing_win32_subst_for_path( path: str, subst_mapping: "typing.Mapping[str, str]", ) -> "typing.Optional[str]": path = ntpath.normcase(ntpath.normpath(path)) for letter, target in subst_mapping.items(): if ntpath.normcase(target) == path: return letter return None def find_unused_drive_letter(): import ctypes buffer_len = 256 blen = ctypes.c_uint(buffer_len) rv = ctypes.c_uint() bufs = ctypes.create_string_buffer(buffer_len) rv = ctypes.windll.kernel32.GetLogicalDriveStringsA(blen, bufs) if rv > buffer_len: raise Exception("GetLogicalDriveStringsA result too large for buffer") nul = "\x00".encode("ascii") used = [drive.decode("ascii")[0] for drive in bufs.raw.strip(nul).split(nul)] possible = [c for c in "ABCDEFGHIJKLMNOPQRSTUVWXYZ"] available = sorted(list(set(possible) - set(used))) if len(available) == 0: return None # Prefer to assign later letters rather than earlier letters return available[-1] def create_subst_path(path): for _attempt in range(0, 24): drive = find_existing_win32_subst_for_path( path, subst_mapping=list_win32_subst_letters() ) if drive: return drive available = find_unused_drive_letter() if available is None: raise Exception( ( "unable to make shorter subst mapping for %s; " "no available drive letters" ) % path ) # Try to set up a subst mapping; note that we may be racing with # other processes on the same host, so this may not succeed. try: subprocess.check_call(["subst", "%s:" % available, path]) return "%s:\\" % available except Exception: print("Failed to map %s -> %s" % (available, path)) raise Exception("failed to set up a subst path for %s" % path) def _check_host_type(args, host_type): if host_type is None: host_tuple_string = getattr(args, "host_type", None) if host_tuple_string: host_type = HostType.from_tuple_string(host_tuple_string) else: host_type = HostType() assert isinstance(host_type, HostType) return host_type def setup_build_options(args, host_type=None): """Create a BuildOptions object based on the arguments""" fbcode_builder_dir = os.path.dirname(os.path.dirname(os.path.abspath(__file__))) scratch_dir = args.scratch_path if not scratch_dir: # TODO: `mkscratch` doesn't currently know how best to place things on # sandcastle, so whip up something reasonable-ish if "SANDCASTLE" in os.environ: if "DISK_TEMP" not in os.environ: raise Exception( ( "I need DISK_TEMP to be set in the sandcastle environment " "so that I can store build products somewhere sane" ) ) scratch_dir = os.path.join( os.environ["DISK_TEMP"], "fbcode_builder_getdeps" ) if not scratch_dir: try: scratch_dir = ( subprocess.check_output( ["mkscratch", "path", "--subdir", "fbcode_builder_getdeps"] ) .strip() .decode("utf-8") ) except OSError as exc: if exc.errno != errno.ENOENT: # A legit failure; don't fall back, surface the error raise # This system doesn't have mkscratch so we fall back to # something local. munged = fbcode_builder_dir.replace("Z", "zZ") for s in ["/", "\\", ":"]: munged = munged.replace(s, "Z") if is_windows() and os.path.isdir("c:/open"): temp = "c:/open/scratch" else: temp = tempfile.gettempdir() scratch_dir = os.path.join(temp, "fbcode_builder_getdeps-%s" % munged) if not is_windows() and os.geteuid() == 0: # Running as root; in the case where someone runs # sudo getdeps.py install-system-deps # and then runs as build without privs, we want to avoid creating # a scratch dir that the second stage cannot write to. # So we generate a different path if we are root. scratch_dir += "-root" if not os.path.exists(scratch_dir): os.makedirs(scratch_dir) if is_windows(): subst = create_subst_path(scratch_dir) print( "Mapping scratch dir %s -> %s" % (scratch_dir, subst), file=sys.stderr ) scratch_dir = subst else: if not os.path.exists(scratch_dir): os.makedirs(scratch_dir) # Make sure we normalize the scratch path. This path is used as part of the hash # computation for detecting if projects have been updated, so we need to always # use the exact same string to refer to a given directory. # But! realpath in some combinations of Windows/Python3 versions can expand the # drive substitutions on Windows, so avoid that! if not is_windows(): scratch_dir = os.path.realpath(scratch_dir) # Save these args passed by the user in an env variable, so it # can be used while hashing this build. os.environ["GETDEPS_CMAKE_DEFINES"] = getattr(args, "extra_cmake_defines", "") or "" host_type = _check_host_type(args, host_type) build_args = { k: v for (k, v) in vars(args).items() if k in { "num_jobs", "use_shipit", "vcvars_path", "allow_system_packages", "lfs_path", "shared_libs", } } return BuildOptions( fbcode_builder_dir, scratch_dir, host_type, install_dir=args.install_prefix, **build_args, )