sql/gis/touches_functor.h (178 lines of code) (raw):

#ifndef GIS__TOUCHES_FUNCTOR_H_INCLUDED #define GIS__TOUCHES_FUNCTOR_H_INCLUDED // Copyright (c) 2017, Oracle and/or its affiliates. All rights reserved. // // This program is free software; you can redistribute it and/or modify it under // the terms of the GNU General Public License as published by the Free Software // Foundation; version 2 of the License. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU General Public License for more // details. // // You should have received a copy of the GNU General Public License along with // this program; if not, write to the Free Software Foundation, 51 Franklin // Street, Suite 500, Boston, MA 02110-1335 USA. /// @file /// /// This file declares the touches functor interface. /// /// The functor is not intended for use directly by MySQL code. It should be /// used indirectly through the gis::touches() function. /// /// @see gis::touches #include <boost/geometry.hpp> #include "box.h" #include "functor.h" #include "geometries.h" #include "geometries_traits.h" namespace gis { /// Touches functor that calls Boost.Geometry with the correct parameter /// types. /// /// The functor throws exceptions and is therefore only intended used to /// implement touches or other geographic functions. It should not be used /// directly by other MySQL code. class Touches : public Functor<bool> { private: /// Semi-major axis of ellipsoid. double m_semi_major; /// Semi-minor axis of ellipsoid. double m_semi_minor; /// Strategy used for P/L and P/A. boost::geometry::strategy::within::winding< Geographic_point, Geographic_point, boost::geometry::strategy::side::geographic<>> m_geographic_pl_pa_strategy; /// Strategy used for L/L, L/A and A/A. boost::geometry::strategy::intersection::geographic_segments<> m_geographic_ll_la_aa_strategy; public: /// Creates a new Touches functor. /// /// @param semi_major Semi-major axis of ellipsoid. /// @param semi_minor Semi-minor axis of ellipsoid. Touches(double semi_major, double semi_minor); double semi_major() const { return m_semi_major; } double semi_minor() const { return m_semi_minor; } bool operator()(const Geometry *g1, const Geometry *g2) const override; bool operator()(const Box *b1, const Box *b2) const; bool eval(const Geometry *g1, const Geometry *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_point, *) bool eval(const Cartesian_point *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_point *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_linestring, *) bool eval(const Cartesian_linestring *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_linestring *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_polygon, *) bool eval(const Cartesian_polygon *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_polygon *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_geometrycollection, *) bool eval(const Cartesian_geometrycollection *g1, const Geometry *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_multipoint, *) bool eval(const Cartesian_multipoint *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_multipoint *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_multilinestring, *) bool eval(const Cartesian_multilinestring *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_multilinestring *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Cartesian_multipolygon, *) bool eval(const Cartesian_multipolygon *g1, const Cartesian_point *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_linestring *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_polygon *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_geometrycollection *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_multipoint *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_multilinestring *g2) const; bool eval(const Cartesian_multipolygon *g1, const Cartesian_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_point, *) bool eval(const Geographic_point *g1, const Geographic_point *g2) const; bool eval(const Geographic_point *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_point *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_point *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_point *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_point *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_point *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_linestring, *) bool eval(const Geographic_linestring *g1, const Geographic_point *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_linestring *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_polygon, *) bool eval(const Geographic_polygon *g1, const Geographic_point *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_polygon *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_geometrycollection, *) bool eval(const Geographic_geometrycollection *g1, const Geometry *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_multipoint, *) bool eval(const Geographic_multipoint *g1, const Geographic_point *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_multipoint *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_multilinestring, *) bool eval(const Geographic_multilinestring *g1, const Geographic_point *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_multilinestring *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Geographic_multipolygon, *) bool eval(const Geographic_multipolygon *g1, const Geographic_point *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_linestring *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_polygon *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_geometrycollection *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_multipoint *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_multilinestring *g2) const; bool eval(const Geographic_multipolygon *g1, const Geographic_multipolygon *g2) const; ////////////////////////////////////////////////////////////////////////////// // touches(Box, Box) bool eval(const Cartesian_box *b1, const Cartesian_box *b2) const; bool eval(const Geographic_box *b1, const Geographic_box *b2) const; }; } // namespace gis #endif // GIS__TOUCHES_FUNCTOR_H_INCLUDED