in rts/win32/OSMem.c [281:375]
void osReleaseFreeMemory(void)
{
alloc_rec *prev_a, *a;
alloc_rec head_a;
block_rec *prev_fb, *fb;
block_rec head_fb;
char *a_end, *fb_end;
/* go through allocs and free_blocks in lockstep, looking for allocs
that are completely free, and uncommit them */
head_a.base = 0;
head_a.size = 0;
head_a.next = allocs;
head_fb.base = 0;
head_fb.size = 0;
head_fb.next = free_blocks;
prev_a = &head_a;
a = allocs;
prev_fb = &head_fb;
fb = free_blocks;
while (a != NULL) {
a_end = a->base + a->size;
/* If a is freeable then there is a single freeblock in fb that
covers it. The end of this free block must be >= the end of
a, so skip anything in fb that ends before a. */
while (fb != NULL && fb->base + fb->size < a_end) {
prev_fb = fb;
fb = fb->next;
}
if (fb == NULL) {
/* If we have nothing left in fb, then neither a nor
anything later in the list is freeable, so we are done. */
break;
}
else {
fb_end = fb->base + fb->size;
/* We have a candidate fb. But does it really cover a? */
if (fb->base <= a->base) {
/* Yes, the alloc is within the free block. Now we need
to know if it sticks out at either end. */
if (fb_end == a_end) {
if (fb->base == a->base) {
/* fb and a are identical, so just free fb */
prev_fb->next = fb->next;
stgFree(fb);
fb = prev_fb->next;
}
else {
/* fb begins earlier, so truncate it to not include a */
fb->size = a->base - fb->base;
}
}
else {
/* fb ends later, so we'll make fb just be the part
after a. First though, if it also starts earlier,
we make a new free block record for the before bit. */
if (fb->base != a->base) {
block_rec *new_fb;
new_fb =
(block_rec *)stgMallocBytes(sizeof(block_rec),
"osReleaseFreeMemory");
new_fb->base = fb->base;
new_fb->size = a->base - fb->base;
new_fb->next = fb;
prev_fb->next = new_fb;
}
fb->size = fb_end - a_end;
fb->base = a_end;
}
/* Now we can free the alloc */
prev_a->next = a->next;
if(!VirtualFree((void *)a->base, 0, MEM_RELEASE)) {
sysErrorBelch("freeAllMBlocks: VirtualFree MEM_RELEASE "
"failed");
stg_exit(EXIT_FAILURE);
}
stgFree(a);
a = prev_a->next;
}
else {
/* Otherwise this alloc is not freeable, so go on to the
next one */
prev_a = a;
a = a->next;
}
}
}
allocs = head_a.next;
free_blocks = head_fb.next;
}