def _build()

in build/fbcode_builder/getdeps/builder.py [0:0]


    def _build(self, install_dirs, reconfigure: bool) -> None:
        reconfigure = reconfigure or self._needs_reconfigure()

        env = self._compute_env(install_dirs)
        if not self.build_opts.is_windows() and self.final_install_prefix:
            env["DESTDIR"] = self.inst_dir

        # Resolve the cmake that we installed
        cmake = path_search(env, "cmake")
        if cmake is None:
            raise Exception("Failed to find CMake")

        if reconfigure:
            define_args = self._compute_cmake_define_args(env)
            self._write_build_script(
                cmd_prefix=self._get_cmd_prefix(),
                cmake=cmake,
                ctest=path_search(env, "ctest"),
                env=env,
                define_args=define_args,
                src_dir=self.src_dir,
                build_dir=self.build_dir,
                install_dir=self.inst_dir,
                sys=sys,
            )

            self._invalidate_cache()
            self._run_cmd([cmake, self.src_dir] + define_args, env=env)

        self._run_cmd(
            [
                cmake,
                "--build",
                self.build_dir,
                "--target",
                "install",
                "--config",
                "Release",
                "-j",
                str(self.num_jobs),
            ],
            env=env,
        )