folly/executors/QueueObserver.h (56 lines of code) (raw):
/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
#include <memory>
#include <string>
#include <unordered_set>
#include <vector>
#include <folly/Portability.h>
#include <folly/Synchronized.h>
#include <folly/portability/SysTypes.h>
namespace folly {
class RequestContext;
/**
* WorkerProvider is a simple interface that can be used
* to collect information about worker threads that are pulling work
* from a given queue.
*/
class WorkerProvider {
public:
virtual ~WorkerProvider() {}
/**
* Abstract type returned by the collectThreadIds() method.
* Implementations of the WorkerProvider interface need to define this class.
* The intent is to return a guard along with a list of worker IDs which can
* be removed on destruction of this object.
*/
class KeepAlive {
public:
virtual ~KeepAlive() = 0;
};
// collectThreadIds() will return this aggregate type which includes an
// instance of the WorkersGuard.
struct IdsWithKeepAlive {
std::unique_ptr<KeepAlive> guard;
std::vector<pid_t> threadIds;
};
// Capture the Thread IDs of all threads consuming from a given queue.
// The provided vector should be populated with the OS Thread IDs and the
// method should return a SharedMutex which the caller can lock.
virtual IdsWithKeepAlive collectThreadIds() = 0;
};
class ThreadIdWorkerProvider : public WorkerProvider {
public:
IdsWithKeepAlive collectThreadIds() override final;
void addTid(pid_t tid);
// Will block until all KeepAlives have been destroyed, if any exist
void removeTid(pid_t tid);
private:
Synchronized<std::unordered_set<pid_t>> osThreadIds_;
SharedMutex threadsExitMutex_;
};
class QueueObserver {
public:
virtual ~QueueObserver() {}
virtual intptr_t onEnqueued(const RequestContext*) = 0;
virtual void onDequeued(intptr_t) = 0;
};
class QueueObserverFactory {
public:
virtual ~QueueObserverFactory() {}
virtual std::unique_ptr<QueueObserver> create(int8_t pri) = 0;
static std::unique_ptr<QueueObserverFactory> make(
const std::string& context,
size_t numPriorities,
WorkerProvider* workerProvider = nullptr);
};
using MakeQueueObserverFactory = std::unique_ptr<QueueObserverFactory>(
const std::string&, size_t, WorkerProvider*);
#if FOLLY_HAVE_WEAK_SYMBOLS
FOLLY_ATTR_WEAK MakeQueueObserverFactory make_queue_observer_factory;
#else
constexpr MakeQueueObserverFactory* make_queue_observer_factory = nullptr;
#endif
} // namespace folly