unsigned long recvToBuffer()

in nailgun-client/c/ng.c [349:360]


unsigned long recvToBuffer(unsigned long len) {
  unsigned long bytesRead = 0;
  while(bytesRead < len) {
    int thisPass = recv(nailgunsocket, buf + bytesRead, len - bytesRead, MSG_WAITALL);
    if (thisPass == 0 || thisPass == -1) {
        perror("recv");
        handleSocketClose();
    }
    bytesRead += thisPass;
  }
  return bytesRead;
}