compiler/crates/relay-compiler-playground/Cargo.toml (44 lines of code) (raw):

[package] name = "relay-compiler-playground" version = "0.0.3" authors = ["Facebook"] edition = "2021" license = "MIT" [lib] crate-type = ["cdylib", "rlib"] [features] default = ["console_error_panic_hook"] [dependencies] wasm-bindgen = "0.2.63" graphql-ir = { path = "../graphql-ir" } graphql-syntax = { path = "../graphql-syntax" } graphql-text-printer = { path = "../graphql-text-printer" } relay-codegen = { path = "../relay-codegen" } relay-config = { path = "../relay-config" } relay-typegen = { path = "../relay-typegen" } relay-schema = { path = "../relay-schema" } relay-transforms = { path = "../relay-transforms" } common = { path = "../common" } intern = { path = "../intern" } fnv = "1.0" serde = { version = "1.0.126", features = ["derive", "rc"] } serde_json = { version = "1.0", features = ["float_roundtrip"] } schema = { path = "../schema" } # The `console_error_panic_hook` crate provides better debugging of panics by # logging them with `console.error`. This is great for development, but requires # all the `std::fmt` and `std::panicking` infrastructure, so isn't great for # code size when deploying. console_error_panic_hook = { version = "0.1.6", optional = true } # `wee_alloc` is a tiny allocator for wasm that is only ~1K in code size # compared to the default allocator's ~10K. It is slower than the default # allocator, however. # # Unfortunately, `wee_alloc` requires nightly Rust when targeting wasm for now. wee_alloc = { version = "0.4.5", optional = true } [dev-dependencies] wasm-bindgen-test = "0.3.13" [profile.release] # Tell `rustc` to optimize for small code size. opt-level = "s" [package.metadata.wasm-pack.profile.release] wasm-opt = ["-Oz", "--enable-mutable-globals"]