WdtThread.h (63 lines of code) (raw):
/**
* Copyright (c) 2014-present, Facebook, Inc.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <folly/lang/Bits.h>
#include <wdt/ErrorCodes.h>
#include <wdt/Protocol.h>
#include <wdt/util/CommonImpl.h>
#include <wdt/util/ThreadsController.h>
#include <wdt/util/WdtSocket.h>
#include <memory>
#include <thread>
namespace facebook {
namespace wdt {
class ThreadsController;
/// Common functionality and settings between SenderThread and ReceiverThread
class WdtThread {
public:
/// Constructor for wdt thread
WdtThread(const WdtOptions &options, int threadIndex, int port,
int protocolVersion, ThreadsController *controller)
: options_(options),
port_(port),
threadProtocolVersion_(protocolVersion) {
controller_ = controller;
threadCtx_ = std::make_unique<ThreadCtx>(
options, /* allocate buffer */ true, threadIndex);
const Buffer *buffer = threadCtx_->getBuffer();
WDT_CHECK(buffer);
buf_ = buffer->getData();
bufSize_ = buffer->getSize();
threadIndex_ = threadCtx_->getThreadIndex();
lastHeartBeatTime_ = Clock::now();
}
/// Starts a thread which runs the wdt functionality
void startThread();
/// Get the perf stats of the transfer for this thread
const PerfStatReport &getPerfReport() const;
/// Initializes the wdt thread before starting
virtual ErrorCode init() = 0;
/// Conclude the thread transfer
virtual ErrorCode finish();
/// Moves the local stats into a new instance
TransferStats moveStats();
/// Get the transfer stats recorded by this thread
const TransferStats &getTransferStats() const;
/// Reset the wdt thread
virtual void reset() = 0;
/// Get the port this thread is running on
virtual int getPort() const = 0;
// TODO remove this function
virtual int getNegotiatedProtocol() const {
return threadProtocolVersion_;
}
virtual ~WdtThread();
protected:
/// The main entry point of the thread
virtual void start() = 0;
std::unique_ptr<ThreadCtx> threadCtx_{nullptr};
/// buffer pointer. this points to the buffer in threadCtx_
char *buf_{nullptr};
/// buffer size. this is the size of buffer in threadCtx_
int64_t bufSize_{0};
/// reference to parent options
const WdtOptions &options_;
/// Index of this thread with respect to other threads
int threadIndex_;
/// port number for this thread
const int port_;
/// Copy of the protocol version that might be changed
int threadProtocolVersion_;
/// whether heart-beat is enabled
bool enableHeartBeat_{false};
Clock::time_point lastHeartBeatTime_;
/// possible footer types
enum FooterType {
NO_FOOTER,
CHECKSUM_FOOTER,
};
FooterType footerType_{NO_FOOTER};
/// Transfer stats for this thread
TransferStats threadStats_{true};
/// Thread controller for all the sender threads
ThreadsController *controller_{nullptr};
/// Pointer to the std::thread executing the transfer
std::unique_ptr<std::thread> threadPtr_{nullptr};
};
}
}