util/IServerSocket.h (37 lines of code) (raw):

/** * Copyright (c) 2018-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include <wdt/ErrorCodes.h> #include <wdt/util/EncryptionUtils.h> #include <netdb.h> #include <string> namespace facebook { namespace wdt { typedef struct addrinfo *addrInfoList; class IServerSocket { public: virtual ~IServerSocket() { } /** * Begin listening for connections */ virtual ErrorCode listen() = 0; /** * Accept the next (/only) incoming connection. */ virtual ErrorCode acceptNextConnection(int timeoutMillis, bool tryCurAddressFirst) = 0; /// @return peer ip virtual std::string getPeerIp() const = 0; /// @return peer port virtual std::string getPeerPort() const = 0; virtual int getBackLog() const = 0; /** * Stops accepting new connections, closes the server socket, and terminates * the active connection. This should be avoided. Use closeConnection() * instead */ virtual void closeAllNoCheck() = 0; /** * Tries to read nbyte data and periodically checks for abort */ virtual int read(char *buf, int nbyte, bool tryFull = true) = 0; /** * Tries to read nbyte data with a specific timeout and periodically checks * for abort */ virtual int readWithTimeout(char *buf, int nbyte, int timeoutMs, bool tryFull) = 0; /** * tries to write nbyte data, if retry is true, socket tries * to write as long as it makes some progress within a write timeout */ virtual int write(char *buf, int nbyte, bool retry = false) = 0; virtual ErrorCode shutdownWrites() = 0; virtual ErrorCode expectEndOfStream() = 0; /** * Normal closing of the current connection. */ virtual ErrorCode closeConnection() = 0; /** * Close unexpectedly. * This api is to be avoided/elminated. */ virtual void closeNoCheck() = 0; /// @return current fd virtual int getFd() const = 0; /// @return port virtual int getPort() const = 0; /// @return current encryption type virtual EncryptionType getEncryptionType() const = 0; /// @return possible non-retryable error virtual ErrorCode getNonRetryableErrCode() const = 0; /// @return read error code virtual ErrorCode getReadErrCode() const = 0; /// @return write error code virtual ErrorCode getWriteErrCode() const = 0; virtual void disableIvChange() = 0; }; } // namespace wdt } // namespace facebook