javascript/sources/Node.cc (337 lines of code) (raw):
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <algorithm>
#include <yoga/Yoga.h>
#include "./Node.hh"
#include "./Layout.hh"
#include "./Size.hh"
#include "./Config.hh"
static YGSize globalMeasureFunc(
YGNodeRef nodeRef,
float width,
YGMeasureMode widthMode,
float height,
YGMeasureMode heightMode) {
Node const& node = *reinterpret_cast<Node const*>(YGNodeGetContext(nodeRef));
Size size = node.callMeasureFunc(width, widthMode, height, heightMode);
YGSize ygSize = {
static_cast<float>(size.width), static_cast<float>(size.height)};
return ygSize;
}
static void globalDirtiedFunc(YGNodeRef nodeRef) {
Node const& node = *reinterpret_cast<Node const*>(YGNodeGetContext(nodeRef));
node.callDirtiedFunc();
}
/* static */ Node* Node::createDefault(void) {
return new Node(nullptr);
}
/* static */ Node* Node::createWithConfig(Config* config) {
return new Node(config);
}
/* static */ void Node::destroy(Node* node) {
delete node;
}
/* static */ Node* Node::fromYGNode(YGNodeRef nodeRef) {
return reinterpret_cast<Node*>(YGNodeGetContext(nodeRef));
}
Node::Node(Config* config)
: m_node(
config != nullptr ? YGNodeNewWithConfig(config->m_config)
: YGNodeNew()),
m_measureFunc(nullptr),
m_dirtiedFunc(nullptr) {
YGNodeSetContext(m_node, reinterpret_cast<void*>(this));
}
Node::~Node(void) {
YGNodeFree(m_node);
}
void Node::reset(void) {
m_measureFunc.reset(nullptr);
m_dirtiedFunc.reset(nullptr);
YGNodeReset(m_node);
}
void Node::copyStyle(Node const& other) {
YGNodeCopyStyle(m_node, other.m_node);
}
void Node::setPositionType(int positionType) {
YGNodeStyleSetPositionType(m_node, static_cast<YGPositionType>(positionType));
}
void Node::setPosition(int edge, double position) {
YGNodeStyleSetPosition(m_node, static_cast<YGEdge>(edge), position);
}
void Node::setPositionPercent(int edge, double position) {
YGNodeStyleSetPositionPercent(m_node, static_cast<YGEdge>(edge), position);
}
void Node::setAlignContent(int alignContent) {
YGNodeStyleSetAlignContent(m_node, static_cast<YGAlign>(alignContent));
}
void Node::setAlignItems(int alignItems) {
YGNodeStyleSetAlignItems(m_node, static_cast<YGAlign>(alignItems));
}
void Node::setAlignSelf(int alignSelf) {
YGNodeStyleSetAlignSelf(m_node, static_cast<YGAlign>(alignSelf));
}
void Node::setFlexDirection(int flexDirection) {
YGNodeStyleSetFlexDirection(
m_node, static_cast<YGFlexDirection>(flexDirection));
}
void Node::setFlexWrap(int flexWrap) {
YGNodeStyleSetFlexWrap(m_node, static_cast<YGWrap>(flexWrap));
}
void Node::setJustifyContent(int justifyContent) {
YGNodeStyleSetJustifyContent(m_node, static_cast<YGJustify>(justifyContent));
}
void Node::setMargin(int edge, double margin) {
YGNodeStyleSetMargin(m_node, static_cast<YGEdge>(edge), margin);
}
void Node::setMarginPercent(int edge, double margin) {
YGNodeStyleSetMarginPercent(m_node, static_cast<YGEdge>(edge), margin);
}
void Node::setMarginAuto(int edge) {
YGNodeStyleSetMarginAuto(m_node, static_cast<YGEdge>(edge));
}
void Node::setOverflow(int overflow) {
YGNodeStyleSetOverflow(m_node, static_cast<YGOverflow>(overflow));
}
void Node::setDisplay(int display) {
YGNodeStyleSetDisplay(m_node, static_cast<YGDisplay>(display));
}
void Node::setFlex(double flex) {
YGNodeStyleSetFlex(m_node, flex);
}
void Node::setFlexBasis(double flexBasis) {
YGNodeStyleSetFlexBasis(m_node, flexBasis);
}
void Node::setFlexBasisPercent(double flexBasis) {
YGNodeStyleSetFlexBasisPercent(m_node, flexBasis);
}
void Node::setFlexGrow(double flexGrow) {
YGNodeStyleSetFlexGrow(m_node, flexGrow);
}
void Node::setFlexShrink(double flexShrink) {
YGNodeStyleSetFlexShrink(m_node, flexShrink);
}
void Node::setWidth(double width) {
YGNodeStyleSetWidth(m_node, width);
}
void Node::setWidthPercent(double width) {
YGNodeStyleSetWidthPercent(m_node, width);
}
void Node::setWidthAuto() {
YGNodeStyleSetWidthAuto(m_node);
}
void Node::setHeight(double height) {
YGNodeStyleSetHeight(m_node, height);
}
void Node::setHeightPercent(double height) {
YGNodeStyleSetHeightPercent(m_node, height);
}
void Node::setHeightAuto() {
YGNodeStyleSetHeightAuto(m_node);
}
void Node::setMinWidth(double minWidth) {
YGNodeStyleSetMinWidth(m_node, minWidth);
}
void Node::setMinWidthPercent(double minWidth) {
YGNodeStyleSetMinWidthPercent(m_node, minWidth);
}
void Node::setMinHeight(double minHeight) {
YGNodeStyleSetMinHeight(m_node, minHeight);
}
void Node::setMinHeightPercent(double minHeight) {
YGNodeStyleSetMinHeightPercent(m_node, minHeight);
}
void Node::setMaxWidth(double maxWidth) {
YGNodeStyleSetMaxWidth(m_node, maxWidth);
}
void Node::setMaxWidthPercent(double maxWidth) {
YGNodeStyleSetMaxWidthPercent(m_node, maxWidth);
}
void Node::setMaxHeight(double maxHeight) {
YGNodeStyleSetMaxHeight(m_node, maxHeight);
}
void Node::setMaxHeightPercent(double maxHeight) {
YGNodeStyleSetMaxHeightPercent(m_node, maxHeight);
}
void Node::setAspectRatio(double aspectRatio) {
YGNodeStyleSetAspectRatio(m_node, aspectRatio);
}
void Node::setBorder(int edge, double border) {
YGNodeStyleSetBorder(m_node, static_cast<YGEdge>(edge), border);
}
void Node::setPadding(int edge, double padding) {
YGNodeStyleSetPadding(m_node, static_cast<YGEdge>(edge), padding);
}
void Node::setPaddingPercent(int edge, double padding) {
YGNodeStyleSetPaddingPercent(m_node, static_cast<YGEdge>(edge), padding);
}
void Node::setIsReferenceBaseline(bool isReferenceBaseline) {
YGNodeSetIsReferenceBaseline(m_node, isReferenceBaseline);
}
int Node::getPositionType(void) const {
return YGNodeStyleGetPositionType(m_node);
}
Value Node::getPosition(int edge) const {
return Value::fromYGValue(
YGNodeStyleGetPosition(m_node, static_cast<YGEdge>(edge)));
}
int Node::getAlignContent(void) const {
return YGNodeStyleGetAlignContent(m_node);
}
int Node::getAlignItems(void) const {
return YGNodeStyleGetAlignItems(m_node);
}
int Node::getAlignSelf(void) const {
return YGNodeStyleGetAlignSelf(m_node);
}
int Node::getFlexDirection(void) const {
return YGNodeStyleGetFlexDirection(m_node);
}
int Node::getFlexWrap(void) const {
return YGNodeStyleGetFlexWrap(m_node);
}
int Node::getJustifyContent(void) const {
return YGNodeStyleGetJustifyContent(m_node);
}
Value Node::getMargin(int edge) const {
return Value::fromYGValue(
YGNodeStyleGetMargin(m_node, static_cast<YGEdge>(edge)));
}
int Node::getOverflow(void) const {
return YGNodeStyleGetOverflow(m_node);
}
int Node::getDisplay(void) const {
return YGNodeStyleGetDisplay(m_node);
}
Value Node::getFlexBasis(void) const {
return Value::fromYGValue(YGNodeStyleGetFlexBasis(m_node));
}
double Node::getFlexGrow(void) const {
return YGNodeStyleGetFlexGrow(m_node);
}
double Node::getFlexShrink(void) const {
return YGNodeStyleGetFlexShrink(m_node);
}
Value Node::getWidth(void) const {
return Value::fromYGValue(YGNodeStyleGetWidth(m_node));
}
Value Node::getHeight(void) const {
return Value::fromYGValue(YGNodeStyleGetHeight(m_node));
}
Value Node::getMinWidth(void) const {
return Value::fromYGValue(YGNodeStyleGetMinWidth(m_node));
}
Value Node::getMinHeight(void) const {
return Value::fromYGValue(YGNodeStyleGetMinHeight(m_node));
}
Value Node::getMaxWidth(void) const {
return Value::fromYGValue(YGNodeStyleGetMaxWidth(m_node));
}
Value Node::getMaxHeight(void) const {
return Value::fromYGValue(YGNodeStyleGetMaxHeight(m_node));
}
double Node::getAspectRatio(void) const {
return YGNodeStyleGetAspectRatio(m_node);
}
double Node::getBorder(int edge) const {
return YGNodeStyleGetBorder(m_node, static_cast<YGEdge>(edge));
}
Value Node::getPadding(int edge) const {
return Value::fromYGValue(
YGNodeStyleGetPadding(m_node, static_cast<YGEdge>(edge)));
}
bool Node::isReferenceBaseline() {
return YGNodeIsReferenceBaseline(m_node);
}
void Node::insertChild(Node* child, unsigned index) {
YGNodeInsertChild(m_node, child->m_node, index);
}
void Node::removeChild(Node* child) {
YGNodeRemoveChild(m_node, child->m_node);
}
unsigned Node::getChildCount(void) const {
return YGNodeGetChildCount(m_node);
}
Node* Node::getParent(void) {
auto nodePtr = YGNodeGetParent(m_node);
if (nodePtr == nullptr)
return nullptr;
return Node::fromYGNode(nodePtr);
}
Node* Node::getChild(unsigned index) {
auto nodePtr = YGNodeGetChild(m_node, index);
if (nodePtr == nullptr)
return nullptr;
return Node::fromYGNode(nodePtr);
}
void Node::setMeasureFunc(nbind::cbFunction& measureFunc) {
m_measureFunc.reset(new nbind::cbFunction(measureFunc));
YGNodeSetMeasureFunc(m_node, &globalMeasureFunc);
}
void Node::unsetMeasureFunc(void) {
m_measureFunc.reset(nullptr);
YGNodeSetMeasureFunc(m_node, nullptr);
}
Size Node::callMeasureFunc(
double width,
int widthMode,
double height,
int heightMode) const {
return m_measureFunc->call<Size>(width, widthMode, height, heightMode);
}
void Node::setDirtiedFunc(nbind::cbFunction& dirtiedFunc) {
m_dirtiedFunc.reset(new nbind::cbFunction(dirtiedFunc));
YGNodeSetDirtiedFunc(m_node, &globalDirtiedFunc);
}
void Node::unsetDirtiedFunc(void) {
m_dirtiedFunc.reset(nullptr);
YGNodeSetDirtiedFunc(m_node, nullptr);
}
void Node::callDirtiedFunc(void) const {
m_dirtiedFunc->call<void>();
}
void Node::markDirty(void) {
YGNodeMarkDirty(m_node);
}
bool Node::isDirty(void) const {
return YGNodeIsDirty(m_node);
}
void Node::calculateLayout(double width, double height, int direction) {
YGNodeCalculateLayout(
m_node, width, height, static_cast<YGDirection>(direction));
}
double Node::getComputedLeft(void) const {
return YGNodeLayoutGetLeft(m_node);
}
double Node::getComputedRight(void) const {
return YGNodeLayoutGetRight(m_node);
}
double Node::getComputedTop(void) const {
return YGNodeLayoutGetTop(m_node);
}
double Node::getComputedBottom(void) const {
return YGNodeLayoutGetBottom(m_node);
}
double Node::getComputedWidth(void) const {
return YGNodeLayoutGetWidth(m_node);
}
double Node::getComputedHeight(void) const {
return YGNodeLayoutGetHeight(m_node);
}
Layout Node::getComputedLayout(void) const {
Layout layout;
layout.left = YGNodeLayoutGetLeft(m_node);
layout.right = YGNodeLayoutGetRight(m_node);
layout.top = YGNodeLayoutGetTop(m_node);
layout.bottom = YGNodeLayoutGetBottom(m_node);
layout.width = YGNodeLayoutGetWidth(m_node);
layout.height = YGNodeLayoutGetHeight(m_node);
return layout;
}
double Node::getComputedMargin(int edge) const {
return YGNodeLayoutGetMargin(m_node, static_cast<YGEdge>(edge));
}
double Node::getComputedBorder(int edge) const {
return YGNodeLayoutGetBorder(m_node, static_cast<YGEdge>(edge));
}
double Node::getComputedPadding(int edge) const {
return YGNodeLayoutGetPadding(m_node, static_cast<YGEdge>(edge));
}