in FBSDKCoreKit/FBSDKCoreKit/AppEvents/Internal/ML/FBSDKModelRuntime.hpp [225:241]
static MTensor transpose3D(const MTensor &x)
{
int m = x.size(0);
int n = x.size(1);
int p = x.size(2);
MTensor y({p, n, m});
float *y_data = y.mutable_data();
const float *x_data = x.data();
for (int i = 0; i < m; i++) {
for (int j = 0; j < n; j++) {
for (int k = 0; k < p; k++) {
y_data[k * m * n + j * m + i] = x_data[i * n * p + j * p + k];
}
}
}
return y;
}