public void RemoveFileFromBuild()

in Facebook.Unity.Editor/iOS/PBXProject.cs [629:648]


        public void RemoveFileFromBuild(string targetGuid, string fileGuid)
        {
            var buildFile = BuildFilesGetForSourceFile(targetGuid, fileGuid);
            if (buildFile == null)
                return;
            BuildFilesRemove(targetGuid, fileGuid);

            string buildGuid = buildFile.guid;
            if (buildGuid != null)
            {
                foreach (var section in sources.GetEntries())
                    section.Value.files.RemoveGUID(buildGuid);
                foreach (var section in resources.GetEntries())
                    section.Value.files.RemoveGUID(buildGuid);
                foreach (var section in copyFiles.GetEntries())
                    section.Value.files.RemoveGUID(buildGuid);
                foreach (var section in frameworks.GetEntries())
                    section.Value.files.RemoveGUID(buildGuid);
            }
        }