Facebook.Unity/Mobile/MobileFacebookGameObject.cs (125 lines of code) (raw):
/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Mobile
{
internal abstract class MobileFacebookGameObject : FacebookGameObject,IMobileFacebookCallbackHandler
{
private IMobileFacebookImplementation MobileFacebook
{
get
{
return (IMobileFacebookImplementation)this.Facebook;
}
}
public void OnFetchDeferredAppLinkComplete(string message)
{
this.MobileFacebook.OnFetchDeferredAppLinkComplete(new ResultContainer(message));
}
public void OnRefreshCurrentAccessTokenComplete(string message)
{
this.MobileFacebook.OnRefreshCurrentAccessTokenComplete(new ResultContainer(message));
}
public void OnFriendFinderComplete(string message)
{
this.MobileFacebook.OnFriendFinderComplete(new ResultContainer(message));
}
public void OnUploadImageToMediaLibraryComplete(string message)
{
this.MobileFacebook.OnUploadImageToMediaLibraryComplete(new ResultContainer(message));
}
public void OnUploadVideoToMediaLibraryComplete(string message)
{
this.MobileFacebook.OnUploadVideoToMediaLibraryComplete(new ResultContainer(message));
}
public void OnOnIAPReadyComplete(string message)
{
this.MobileFacebook.OnOnIAPReadyComplete(new ResultContainer(message));
}
public void OnGetCatalogComplete(string message)
{
this.MobileFacebook.OnGetCatalogComplete(new ResultContainer(message));
}
public void OnGetPurchasesComplete(string message)
{
this.MobileFacebook.OnGetPurchasesComplete(new ResultContainer(message));
}
public void OnPurchaseComplete(string message)
{
this.MobileFacebook.OnPurchaseComplete(new ResultContainer(message));
}
public void OnConsumePurchaseComplete(string message)
{
this.MobileFacebook.OnConsumePurchaseComplete(new ResultContainer(message));
}
public void OnInitCloudGameComplete(string message)
{
this.MobileFacebook.OnInitCloudGameComplete(new ResultContainer(message));
}
public void OnGameLoadCompleteComplete(string message)
{
this.MobileFacebook.OnGameLoadCompleteComplete(new ResultContainer(message));
}
public void OnScheduleAppToUserNotificationComplete(string message)
{
this.MobileFacebook.OnScheduleAppToUserNotificationComplete(new ResultContainer(message));
}
public void OnLoadInterstitialAdComplete(string message)
{
this.MobileFacebook.OnLoadInterstitialAdComplete(new ResultContainer(message));
}
public void OnShowInterstitialAdComplete(string message)
{
this.MobileFacebook.OnShowInterstitialAdComplete(new ResultContainer(message));
}
public void OnLoadRewardedVideoComplete(string message)
{
this.MobileFacebook.OnLoadRewardedVideoComplete(new ResultContainer(message));
}
public void OnShowRewardedVideoComplete(string message)
{
this.MobileFacebook.OnShowRewardedVideoComplete(new ResultContainer(message));
}
public void OnGetPayloadComplete(string message)
{
this.MobileFacebook.OnGetPayloadComplete(new ResultContainer(message));
}
public virtual void OnPostSessionScoreComplete(string message)
{
this.MobileFacebook.OnPostSessionScoreComplete(new ResultContainer(message));
}
public virtual void OnPostTournamentScoreComplete(string message)
{
this.MobileFacebook.OnPostTournamentScoreComplete(new ResultContainer(message));
}
public virtual void OnGetTournamentComplete(string message)
{
this.MobileFacebook.OnGetTournamentComplete(new ResultContainer(message));
}
public virtual void OnShareTournamentComplete(string message)
{
this.MobileFacebook.OnShareTournamentComplete(new ResultContainer(message));
}
public virtual void OnCreateTournamentComplete(string message)
{
this.MobileFacebook.OnCreateTournamentComplete(new ResultContainer(message));
}
public void OnOpenAppStoreComplete(string message)
{
this.MobileFacebook.OnOpenAppStoreComplete(new ResultContainer(message));
}
public void OnCreateGamingContextComplete(string message)
{
this.MobileFacebook.OnCreateGamingContextComplete(new ResultContainer(message));
}
public void OnSwitchGamingContextComplete(string message)
{
this.MobileFacebook.OnSwitchGamingContextComplete(new ResultContainer(message));
}
public void OnChooseGamingContextComplete(string message)
{
this.MobileFacebook.OnChooseGamingContextComplete(new ResultContainer(message));
}
public void OnGetCurrentGamingContextComplete(string message)
{
this.MobileFacebook.OnGetCurrentGamingContextComplete(new ResultContainer(message));
}
}
}