Facebook.Unity/UnityReferences/2020.xml (35 lines of code) (raw):
<ItemGroup>
<Reference Include="UnityEngine">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.UnityWebRequestModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UIModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.UIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AndroidJNIModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.AndroidJNIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.ImageConversionModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.ImageConversionModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.InputModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>$(UNITY_UI_DIR)UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(UNITY_ENGINE_DIR)UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>