Facebook.Unity/Windows/IWindowsWrapper.cs (35 lines of code) (raw):

/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As with any software that integrates with the Facebook platform, your use of * this software is subject to the Facebook Developer Principles and Policies * [http://developers.facebook.com/policy/]. This copyright notice shall be * included in all copies or substantial portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ namespace Facebook.Unity.Windows { using System; using System.Collections.Generic; internal interface IWindowsWrapper { bool Init(string appId, string clientToken); void LogInWithScopes(IEnumerable<string> scope, string callbackId, CallbackManager callbackManager); bool IsLoggedIn(); void LogOut(); void Tick(); void Deinit(); void GetCatalog(string callbackId, CallbackManager callbackManager); void GetPurchases(string callbackId, CallbackManager callbackManager); void Purchase(string productID, string developerPayload, string callbackId, CallbackManager callbackManager); void ConsumePurchase(string productToken, string callbackId, CallbackManager callbackManager); void CurrentProfile(string callbackId, CallbackManager callbackManager); void LoadInterstitialAd(string placementID, string callbackId, CallbackManager callbackManager); void ShowInterstitialAd(string placementID, string callbackId, CallbackManager callbackManager); void LoadRewardedVideo(string placementID, string callbackId, CallbackManager callbackManager); void ShowRewardedVideo(string placementID, string callbackId, CallbackManager callbackManager); void OpenFriendFinderDialog(string callbackId, CallbackManager callbackManager); void GetFriendFinderInvitations(string callbackId, CallbackManager callbackManager); void DeleteFriendFinderInvitation(string invitationId, string callbackId, CallbackManager callbackManager); void ScheduleAppToUserNotification(string title, string body, Uri media, int timeInterval, string payload, string callbackId, CallbackManager callbackManager); void PostSessionScore(int score, string callbackId, CallbackManager callbackManager); void PostTournamentScore(int score, string callbackId, CallbackManager callbackManager); void GetTournament(string callbackId, CallbackManager callbackManager); void ShareTournament(int score, Dictionary<string, string> data, string callbackId, CallbackManager callbackManager); void CreateTournament(int initialScore, string title, string imageBase64DataUrl, string sortOrder, string scoreFormat, Dictionary<string, string> data, string callbackId, CallbackManager callbackManager); void UploadImageToMediaLibrary(string caption, Uri imageUri, bool shouldLaunchMediaDialog, string callbackId, string travelId, CallbackManager callbackManager); void UploadVideoToMediaLibrary(string caption, Uri videoUri, bool shouldLaunchMediaDialog, string callbackId, string travelId, CallbackManager callbackManager); } }