Facebook.Unity/Windows/IWindowsWrapper.cs (35 lines of code) (raw):
/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Windows
{
using System;
using System.Collections.Generic;
internal interface IWindowsWrapper
{
bool Init(string appId, string clientToken);
void LogInWithScopes(IEnumerable<string> scope, string callbackId, CallbackManager callbackManager);
bool IsLoggedIn();
void LogOut();
void Tick();
void Deinit();
void GetCatalog(string callbackId, CallbackManager callbackManager);
void GetPurchases(string callbackId, CallbackManager callbackManager);
void Purchase(string productID, string developerPayload, string callbackId, CallbackManager callbackManager);
void ConsumePurchase(string productToken, string callbackId, CallbackManager callbackManager);
void CurrentProfile(string callbackId, CallbackManager callbackManager);
void LoadInterstitialAd(string placementID, string callbackId, CallbackManager callbackManager);
void ShowInterstitialAd(string placementID, string callbackId, CallbackManager callbackManager);
void LoadRewardedVideo(string placementID, string callbackId, CallbackManager callbackManager);
void ShowRewardedVideo(string placementID, string callbackId, CallbackManager callbackManager);
void OpenFriendFinderDialog(string callbackId, CallbackManager callbackManager);
void GetFriendFinderInvitations(string callbackId, CallbackManager callbackManager);
void DeleteFriendFinderInvitation(string invitationId, string callbackId, CallbackManager callbackManager);
void ScheduleAppToUserNotification(string title, string body, Uri media, int timeInterval, string payload, string callbackId, CallbackManager callbackManager);
void PostSessionScore(int score, string callbackId, CallbackManager callbackManager);
void PostTournamentScore(int score, string callbackId, CallbackManager callbackManager);
void GetTournament(string callbackId, CallbackManager callbackManager);
void ShareTournament(int score, Dictionary<string, string> data, string callbackId, CallbackManager callbackManager);
void CreateTournament(int initialScore, string title, string imageBase64DataUrl, string sortOrder, string scoreFormat, Dictionary<string, string> data, string callbackId, CallbackManager callbackManager);
void UploadImageToMediaLibrary(string caption, Uri imageUri, bool shouldLaunchMediaDialog, string callbackId, string travelId, CallbackManager callbackManager);
void UploadVideoToMediaLibrary(string caption, Uri videoUri, bool shouldLaunchMediaDialog, string callbackId, string travelId, CallbackManager callbackManager);
}
}