UnitySDK/ProjectSettings/NetworkManager.asset (
8
lines of code) (
raw
):
%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!149 &1 NetworkManager: m_ObjectHideFlags: 0 m_DebugLevel: 0 m_Sendrate: 15 m_AssetToPrefab: {}