facebook-android-wrapper/src/com/facebook/unity/FBUnityCreateGamingContextActivity.java (48 lines of code) (raw):

/** * Copyright (c) 2014-present, Facebook, Inc. All rights reserved. * * You are hereby granted a non-exclusive, worldwide, royalty-free license to use, * copy, modify, and distribute this software in source code or binary form for use * in connection with the web services and APIs provided by Facebook. * * As with any software that integrates with the Facebook platform, your use of * this software is subject to the Facebook Developer Principles and Policies * [http://developers.facebook.com/policy/]. This copyright notice shall be * included in all copies or substantial portions of the software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ package com.facebook.unity; import android.content.Intent; import android.os.Bundle; import android.util.Log; import com.facebook.FacebookCallback; import com.facebook.FacebookException; import com.facebook.gamingservices.ContextCreateDialog; import com.facebook.gamingservices.model.ContextCreateContent; public class FBUnityCreateGamingContextActivity extends BaseActivity { private static String TAG = FBUnityCreateGamingContextActivity.class.getName(); @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); Intent intent = getIntent(); Bundle params = intent.getBundleExtra(BaseActivity.ACTIVITY_PARAMS); final UnityMessage response = new UnityMessage("OnCreateGamingContextComplete"); String callbackID = params.getString(Constants.CALLBACK_ID_KEY); Log.e(TAG, "callbackID: " + callbackID); if (callbackID != null) { response.put(Constants.CALLBACK_ID_KEY, callbackID); } String playerID = params.getString("playerID"); ContextCreateContent.Builder builder = new ContextCreateContent.Builder(); builder.setSuggestedPlayerID(playerID); ContextCreateContent content = builder.build(); ContextCreateDialog dialog = new ContextCreateDialog(this); dialog.registerCallback(mCallbackManager, new FacebookCallback<ContextCreateDialog.Result>() { @Override public void onSuccess(ContextCreateDialog.Result result) { response.put("contextId", result.getContextID()); response.send(); FBUnityCreateGamingContextActivity.this.finish(); } @Override public void onCancel() { response.putCancelled(); response.send(); FBUnityCreateGamingContextActivity.this.finish(); } @Override public void onError(FacebookException e) { response.sendError(e.getMessage()); FBUnityCreateGamingContextActivity.this.finish(); } }); dialog.show(content); } }