viewer/legacy/reconstruction.html [158:172]:
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#ifdef GL_ES
precision highp float;
#endif
varying vec4 vRstq;
uniform sampler2D projectorTex;
uniform float opacity;
uniform float focal;
uniform float k1;
uniform float k2;
uniform float scale_x;
uniform float scale_y;
void main()
{
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viewer/legacy/reconstruction.html [189:203]:
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#ifdef GL_ES
precision highp float;
#endif
varying vec4 vRstq;
uniform sampler2D projectorTex;
uniform float opacity;
uniform float focal;
uniform float k1;
uniform float k2;
uniform float scale_x;
uniform float scale_y;
void main()
{
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