src/viewer/interfaces/ISpriteAtlas.ts (8 lines of code) (raw):
import * as THREE from "three";
import * as vd from "virtual-dom";
import { Alignment } from "../enums/Alignment";
export interface ISpriteAtlas {
loaded: boolean;
getGLSprite(name: string): THREE.Object3D;
getDOMSprite(name: string, float?: Alignment): vd.VNode;
}