src/viewer/interfaces/ISpriteAtlas.ts (8 lines of code) (raw):

import * as THREE from "three"; import * as vd from "virtual-dom"; import { Alignment } from "../enums/Alignment"; export interface ISpriteAtlas { loaded: boolean; getGLSprite(name: string): THREE.Object3D; getDOMSprite(name: string, float?: Alignment): vd.VNode; }