Scripts/Runtime/CallbackHandlers/ConfidenceRange.cs (13 lines of code) (raw):

/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the license found in the * LICENSE file in the root directory of this source tree. */ using System; using UnityEngine.Events; namespace Facebook.WitAi.CallbackHandlers { [Serializable] public class ConfidenceRange { public float minConfidence; public float maxConfidence; public UnityEvent onWithinConfidenceRange = new UnityEvent(); public UnityEvent onOutsideConfidenceRange = new UnityEvent(); } }