Scripts/Runtime/Data/AudioEncoding.cs (22 lines of code) (raw):
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using System;
namespace Facebook.WitAi.Data
{
[Serializable]
public class AudioEncoding
{
public enum Endian
{
Big,
Little
}
/// <summary>
/// The expected encoding of the mic pcm data
/// </summary>
public string encoding = "signed-integer";
/// <summary>
/// The number of bits per sample
/// </summary>
public int bits = 16;
/// <summary>
/// The sample rate used to capture audio
/// </summary>
public int samplerate = 16000;
/// <summary>
/// The endianess of the data
/// </summary>
public Endian endian = Endian.Little;
public override string ToString()
{
return $"audio/raw;bits={bits};rate={samplerate / 1000}k;encoding={encoding};endian={endian.ToString().ToLower()}";
;
}
}
}