Scripts/Runtime/Events/WitErrorEvent.cs (10 lines of code) (raw):
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the license found in the
* LICENSE file in the root directory of this source tree.
*/
using System;
using UnityEngine.Events;
namespace Facebook.WitAi.Events
{
[Serializable]
public class WitErrorEvent : UnityEvent<string, string>
{
}
}