Scripts/Runtime/Events/WitMicLevelChangedEvent.cs (10 lines of code) (raw):

/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the license found in the * LICENSE file in the root directory of this source tree. */ using System; using UnityEngine.Events; namespace Facebook.WitAi.Events { [Serializable] public class WitMicLevelChangedEvent : UnityEvent<float> { } }