bench/AlignedVec.h (86 lines of code) (raw):
#pragma once
#include <cassert>
#include <cstdlib>
#include <stdexcept>
#include <vector>
/**
* Allocator for aligned data.
*
* Modified from the Mallocator from Stephan T. Lavavej.
* <http://blogs.msdn.com/b/vcblog/archive/2008/08/28/the-mallocator.aspx>
*
*/
template <typename T, std::size_t Alignment>
class aligned_allocator {
public:
// The following will be the same for virtually all allocators.
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef T value_type;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
T* address(T& r) const {
return &r;
}
const T* address(const T& s) const {
return &s;
}
std::size_t max_size() const {
// The following has been carefully written to be independent of
// the definition of size_t and to avoid signed/unsigned warnings.
return (static_cast<std::size_t>(0) - static_cast<std::size_t>(1)) /
sizeof(T);
}
// The following must be the same for all allocators.
template <typename U>
struct rebind {
typedef aligned_allocator<U, Alignment> other;
};
bool operator!=(const aligned_allocator& other) const {
return !(*this == other);
}
void construct(T* const p, const T& t) const {
void* const pv = static_cast<void*>(p);
new (pv) T(t);
}
void destroy(T* const p) const {
p->~T();
}
// Returns true if and only if storage allocated from *this
// can be deallocated from other, and vice versa.
// Always returns true for stateless allocators.
bool operator==(const aligned_allocator& /*other*/) const {
return true;
}
// Default constructor, copy constructor, rebinding constructor, and
// destructor. Empty for stateless allocators.
aligned_allocator() {}
aligned_allocator(const aligned_allocator&) {}
template <typename U>
aligned_allocator(const aligned_allocator<U, Alignment>&) {}
~aligned_allocator() {}
// The following will be different for each allocator.
T* allocate(const std::size_t n) const {
// The return value of allocate(0) is unspecified.
// Mallocator returns NULL in order to avoid depending
// on malloc(0)'s implementation-defined behavior
// (the implementation can define malloc(0) to return NULL,
// in which case the bad_alloc check below would fire).
// All allocators can return NULL in this case.
if (n == 0) {
return nullptr;
}
// All allocators should contain an integer overflow check.
// The Standardization Committee recommends that std::length_error
// be thrown in the case of integer overflow.
if (n > max_size()) {
throw std::length_error(
"aligned_allocator<T>::allocate() - Integer overflow.");
}
// Mallocator wraps malloc().
void* pv = nullptr;
int ret;
#ifdef _MSC_VER
pv = _aligned_malloc(n * sizeof(T), Alignment);
ret = 0;
#else
ret = posix_memalign(&pv, Alignment, n * sizeof(T));
#endif
// pv = aligned_alloc(Alignment, n * sizeof(T));
// Allocators should throw std::bad_alloc in the case of memory allocation
// failure.
if (ret || pv == nullptr) {
throw std::bad_alloc();
}
return static_cast<T*>(pv);
}
void deallocate(T* const p, const std::size_t /*n*/) const {
#ifdef _MSC_VER
_aligned_free(p);
#else
free(p);
#endif
}
// The following will be the same for all allocators that ignore hints.
template <typename U>
T* allocate(const std::size_t n, const U* /* const hint */) const {
return allocate(n);
}
// Allocators are not required to be assignable, so
// all allocators should have a private unimplemented
// assignment operator. Note that this will trigger the
// off-by-default (enabled under /Wall) warning C4626
// "assignment operator could not be generated because a
// base class assignment operator is inaccessible" within
// the STL headers, but that warning is useless.
private:
aligned_allocator& operator=(const aligned_allocator&) {
assert(0);
}
};
template <typename T>
using aligned_vector = std::vector<T, aligned_allocator<T, 64>>;