bench/AlignedVec.h (86 lines of code) (raw):

#pragma once #include <cassert> #include <cstdlib> #include <stdexcept> #include <vector> /** * Allocator for aligned data. * * Modified from the Mallocator from Stephan T. Lavavej. * <http://blogs.msdn.com/b/vcblog/archive/2008/08/28/the-mallocator.aspx> * */ template <typename T, std::size_t Alignment> class aligned_allocator { public: // The following will be the same for virtually all allocators. typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; typedef T value_type; typedef std::size_t size_type; typedef std::ptrdiff_t difference_type; T* address(T& r) const { return &r; } const T* address(const T& s) const { return &s; } std::size_t max_size() const { // The following has been carefully written to be independent of // the definition of size_t and to avoid signed/unsigned warnings. return (static_cast<std::size_t>(0) - static_cast<std::size_t>(1)) / sizeof(T); } // The following must be the same for all allocators. template <typename U> struct rebind { typedef aligned_allocator<U, Alignment> other; }; bool operator!=(const aligned_allocator& other) const { return !(*this == other); } void construct(T* const p, const T& t) const { void* const pv = static_cast<void*>(p); new (pv) T(t); } void destroy(T* const p) const { p->~T(); } // Returns true if and only if storage allocated from *this // can be deallocated from other, and vice versa. // Always returns true for stateless allocators. bool operator==(const aligned_allocator& /*other*/) const { return true; } // Default constructor, copy constructor, rebinding constructor, and // destructor. Empty for stateless allocators. aligned_allocator() {} aligned_allocator(const aligned_allocator&) {} template <typename U> aligned_allocator(const aligned_allocator<U, Alignment>&) {} ~aligned_allocator() {} // The following will be different for each allocator. T* allocate(const std::size_t n) const { // The return value of allocate(0) is unspecified. // Mallocator returns NULL in order to avoid depending // on malloc(0)'s implementation-defined behavior // (the implementation can define malloc(0) to return NULL, // in which case the bad_alloc check below would fire). // All allocators can return NULL in this case. if (n == 0) { return nullptr; } // All allocators should contain an integer overflow check. // The Standardization Committee recommends that std::length_error // be thrown in the case of integer overflow. if (n > max_size()) { throw std::length_error( "aligned_allocator<T>::allocate() - Integer overflow."); } // Mallocator wraps malloc(). void* pv = nullptr; int ret; #ifdef _MSC_VER pv = _aligned_malloc(n * sizeof(T), Alignment); ret = 0; #else ret = posix_memalign(&pv, Alignment, n * sizeof(T)); #endif // pv = aligned_alloc(Alignment, n * sizeof(T)); // Allocators should throw std::bad_alloc in the case of memory allocation // failure. if (ret || pv == nullptr) { throw std::bad_alloc(); } return static_cast<T*>(pv); } void deallocate(T* const p, const std::size_t /*n*/) const { #ifdef _MSC_VER _aligned_free(p); #else free(p); #endif } // The following will be the same for all allocators that ignore hints. template <typename U> T* allocate(const std::size_t n, const U* /* const hint */) const { return allocate(n); } // Allocators are not required to be assignable, so // all allocators should have a private unimplemented // assignment operator. Note that this will trigger the // off-by-default (enabled under /Wall) warning C4626 // "assignment operator could not be generated because a // base class assignment operator is inaccessible" within // the STL headers, but that warning is useless. private: aligned_allocator& operator=(const aligned_allocator&) { assert(0); } }; template <typename T> using aligned_vector = std::vector<T, aligned_allocator<T, 64>>;