def get_touch_info()

in data_loaders.py [0:0]


	def get_touch_info(self, obj_class, obj, grasps):
		sheets, successful = [], []
		# cycle though grasps and load touch sheets
		for grasp in grasps:
			sheet_location = self.sheet_location + f'{obj_class}/{obj}/sheets_{grasp}_finger_num.npy'
			hand_info = np.load(f'{self.touch_location}/{obj_class}/{obj}/{grasp}.npy', allow_pickle=True).item()
			sheet, success = self.get_touch_sheets(sheet_location, hand_info)
			sheets.append(sheet)
			successful += success
		return torch.cat(sheets), successful