def load_skinning_weight()

in common/utils/mesh.py [0:0]


    def load_skinning_weight(self, skinning_weight_path):
        # load skinning_weight of mesh
        self.skinning_weight = np.zeros((len(self.v),len(self.skeleton)), dtype=np.float32)
        self.segmentation = np.zeros((len(self.v)), dtype=np.float32)
        with open(skinning_weight_path) as fp:
            for line in fp:
                if line[0] == '#': continue
                splitted = line.split(' ')[:-1]
                vertex_idx = int(splitted[0])
                for i in range(0,len(splitted)-1,2):
                    joint_name = splitted[1+i]
                    joint_idx = [idx for idx,_ in enumerate(self.skeleton) if _['name'] == joint_name][0]
                    weight = float(splitted[1+(i+1)])
                    self.skinning_weight[vertex_idx][joint_idx] = weight

                self.segmentation[vertex_idx] = np.argmax(self.skinning_weight[vertex_idx])