def load_motions()

in env_humanoid_imitation.py [0:0]


def load_motions(motion_files, skel, char_info, verbose):
    assert motion_files is not None
    motion_file_names = []
    for names in motion_files:
        head, tail = os.path.split(names)
        motion_file_names.append(tail)
    if isinstance(motion_files[0], str):
        motion_dict = {}
        motion_all = []
        for i, file in enumerate(motion_files):
            ''' If the same file is already loaded, do not load again for efficiency'''
            if file in motion_dict:
                m = motion_dict[file]
            else:
                if file.endswith('bvh'):
                    m = bvh.load(motion=Motion(name=file, skel=skel),
                                 file=file,
                                 scale=1.0, 
                                 load_skel=False,
                                 v_up_skel=char_info.v_up, 
                                 v_face_skel=char_info.v_face, 
                                 v_up_env=char_info.v_up_env)
                    m = MotionWithVelocity.from_motion(m)
                elif file.endswith('bin'):
                    m = pickle.load(open(file, "rb"))
                elif file.endswith('gzip') or file.endswith('gz'):
                    with gzip.open(file, "rb") as f:
                        m = pickle.load(f)
                else:
                    raise Exception('Unknown Motion File Type')
                if verbose: 
                    print('Loaded: %s'%file)
            motion_all.append(m)
    elif isinstance(motion_files[0], MotionWithVelocity):
        motion_all = motion_files
    else:
        raise Exception('Unknown Type for Reference Motion')

    return motion_all, motion_file_names