The distribution of size of files (measured in lines of code).
File | # lines | # units |
---|---|---|
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/Standalone |
8034 | - |
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/AOT |
8009 | - |
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/Windows |
7971 | - |
Examples.unity in clients/unity/Assets/Scenes |
1011 | - |
server.py in aepsych |
757 | 57 |
ProjectSettings.asset in clients/unity/ProjectSettings |
652 | - |
EmojiOne.asset in clients/unity/Assets/TextMesh Pro/Resources/Sprite Assets |
638 | - |
stratplots.py in pubs/owenetal/code |
396 | 4 |
LiberationSans SDF - Fallback.asset in clients/unity/Assets/TextMesh Pro/Resources/Fonts & Materials |
337 | - |
InputManager.asset in clients/unity/ProjectSettings |
295 | - |
benchmark_threshold.py in pubs/owenetal/code |
274 | 3 |
AEPsychClient.cs in clients/unity/Assets/Scripts |
269 | 26 |
square.prefab in clients/unity/Assets/Prefabs |
257 | - |
TMP_SDF Overlay.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
246 | - |
TMP_SDF.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
246 | - |
square_outline.prefab in clients/unity/Assets/Prefabs |
239 | - |
QualitySettings.asset in clients/unity/ProjectSettings |
232 | - |
plotting.py in aepsych |
231 | 3 |
monotonic_rejection_gp.py in aepsych/models |
225 | 11 |
TMP_SDF-Mobile Masking.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
197 | - |
prior_plots.py in pubs/owenetal/code |
197 | 2 |
TMP_SDF-Mobile Overlay.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
190 | - |
TMP_SDF-Mobile.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
190 | - |
strategy.py in aepsych |
173 | 21 |
base.py in aepsych/models |
173 | 16 |
db.py in aepsych/database |
147 | 18 |
factory.py in aepsych/factory |
145 | 6 |
tables.py in aepsych/database |
139 | 12 |
gp_classification.py in aepsych/models |
139 | 8 |
config.py in aepsych |
135 | 10 |
monotonic_rejection_generator.py in aepsych/generators |
132 | 6 |
TMP_SDF-Surface.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
125 | - |
benchmark.py in aepsych/benchmark |
124 | 9 |
problem.py in aepsych/benchmark |
122 | 9 |
utils.py in aepsych |
119 | 9 |
AEPsychClient.m in clients/matlab |
115 | 1 |
TMP_Bitmap-Mobile.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
114 | - |
TMP_Bitmap.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
110 | - |
TMP_SDF-Surface-Mobile.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
110 | - |
TMP_Bitmap-Custom-Atlas.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
110 | - |
StratSwitch_2DSingleDetection.cs in clients/unity/Assets/Scripts |
110 | 6 |
LiberationSans SDF - Drop Shadow.mat in clients/unity/Assets/TextMesh Pro/Resources/Fonts & Materials |
106 | - |
LiberationSans SDF - Outline.mat in clients/unity/Assets/TextMesh Pro/Resources/Fonts & Materials |
104 | - |
white_circle.prefab in clients/unity/Assets/Prefabs |
100 | - |
optimize_acqf_generator.py in aepsych/generators |
95 | 4 |
TMPro_Surface.cginc in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
93 | - |
TMP_Sprite.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
92 | - |
pathos_benchmark.py in aepsych/benchmark |
92 | 9 |
NavMeshAreas.asset in clients/unity/ProjectSettings |
91 | - |
indigo_sprite.prefab in clients/unity/Assets/Prefabs |
81 | - |
File | # lines | # units |
---|---|---|
server.py in aepsych |
757 | 57 |
AEPsychClient.cs in clients/unity/Assets/Scripts |
269 | 26 |
strategy.py in aepsych |
173 | 21 |
db.py in aepsych/database |
147 | 18 |
base.py in aepsych/models |
173 | 16 |
tables.py in aepsych/database |
139 | 12 |
monotonic_rejection_gp.py in aepsych/models |
225 | 11 |
config.py in aepsych |
135 | 10 |
benchmark.py in aepsych/benchmark |
124 | 9 |
pathos_benchmark.py in aepsych/benchmark |
92 | 9 |
problem.py in aepsych/benchmark |
122 | 9 |
utils.py in aepsych |
119 | 9 |
gp_classification.py in aepsych/models |
139 | 8 |
Ex1DSingleOpt.cs in clients/unity/Assets/Scripts |
81 | 6 |
Ex1DSingleDetection.cs in clients/unity/Assets/Scripts |
78 | 6 |
Ex3DSingleOpt.cs in clients/unity/Assets/Scripts |
81 | 6 |
StratSwitch_2DSingleDetection.cs in clients/unity/Assets/Scripts |
110 | 6 |
Ex2DSingleOpt.cs in clients/unity/Assets/Scripts |
81 | 6 |
monotonic_rejection.py in aepsych/acquisition |
80 | 6 |
monotonic_rejection_generator.py in aepsych/generators |
132 | 6 |
There are 20 files with lines longer than 120 characters. In total, there are 2001 long lines.
File | # lines | # units | # long lines |
---|---|---|---|
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/Standalone |
8034 | - | 652 |
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/AOT |
8009 | - | 652 |
Newtonsoft.Json.XML in clients/unity/Assets/JsonDotNet/Assemblies/Windows |
7971 | - | 638 |
Default Style Sheet.asset in clients/unity/Assets/TextMesh Pro/Resources/Style Sheets |
68 | - | 16 |
TMP_SDF Overlay.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
246 | - | 7 |
TMP_SDF.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
246 | - | 7 |
TMP_SDF-Mobile Overlay.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
190 | - | 4 |
TMP_SDF-Mobile Masking.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
197 | - | 4 |
TMPro_Surface.cginc in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
93 | - | 4 |
TMP_SDF-Mobile.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
190 | - | 4 |
AEPsychClient.cs in clients/unity/Assets/Scripts |
269 | 26 | 3 |
server.py in aepsych |
757 | 57 | 2 |
Physics2DSettings.asset in clients/unity/ProjectSettings |
56 | - | 1 |
DynamicsManager.asset in clients/unity/ProjectSettings |
34 | - | 1 |
TMP_Bitmap-Mobile.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
114 | - | 1 |
TMP_Bitmap.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
110 | - | 1 |
TMP_Bitmap-Custom-Atlas.shader in clients/unity/Assets/TextMesh Pro/Resources/Shaders |
110 | - | 1 |
StratSwitch_2DSingleDetection.cs in clients/unity/Assets/Scripts |
110 | 6 | 1 |
config.py in aepsych |
135 | 10 | 1 |
stratplots.py in pubs/owenetal/code |
396 | 4 | 1 |