in example/millionaire/MillionaireGame.h [21:34]
bool play(const int& number) override {
emp::Integer a{64, number, emp::ALICE};
emp::Integer b{64, number, emp::BOB};
XLOGF(INFO, "I have money: {}", number);
auto result = (a > b).reveal<bool>();
if (result) {
XLOG(INFO) << "Alice is richer!";
} else {
XLOG(INFO) << "Bob is richer!";
}
return result;
}