A temporal dependency occurs when developers change two or more files at the same time (i.e. they are a part of the same commit).
Pairs | # same commits | # commits 1 | # commits 2 | latest commit |
---|---|---|---|---|
fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 5 (40%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h |
2 | 4 (50%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp |
2 | 4 (50%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h |
2 | 4 (50%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp |
2 | 4 (50%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Constants.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 3 (66%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Constants.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp |
2 | 3 (66%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Constants.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h |
2 | 3 (66%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Constants.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp |
2 | 3 (66%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/Constants.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h |
2 | 3 (66%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/TouchPointMetadata.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregation.hpp |
2 | 5 (40%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/TouchPointMetadata.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.cpp |
2 | 5 (40%) | 5 (40%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/TouchPointMetadata.h fbpcs/emp_games/attribution/decoupled_aggregation/AggregationMetrics.h |
2 | 5 (40%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/TouchPointMetadata.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.cpp |
2 | 5 (40%) | 4 (50%) | 2022-01-18 |
fbpcs/emp_games/attribution/decoupled_aggregation/TouchPointMetadata.h fbpcs/emp_games/attribution/decoupled_aggregation/Aggregator.h |
2 | 5 (40%) | 4 (50%) | 2022-01-18 |