def load_policies()

in simple_game/load_strategies.py [0:0]


def load_policies(filename):
    prompt = "json_str: "

    state = 0
    curr_policy = dict()
    last_infoset = None
    last_distribution = dict()

    policies = []

    for line in open(filename, "r"):
        if line.startswith("Player 1 strategy"):
            state = 1
        elif line.startswith("Player 2 strategy"):
            state = 2
        elif line.startswith(prompt):
            items = json.loads(line[len(prompt):])
            scores = { k: float(v) for k, v in items.items() }
        elif line.startswith("Time spent: "):
            process_policy(curr_policy, last_infoset, last_reach, last_distribution)
            policies.append(dict(scores=scores, policy=curr_policy))
            state = 0
            last_infoset = None
            curr_policy = dict()
        elif state > 0:
            if line.startswith("P"):
                if last_infoset is not None:
                    process_policy(curr_policy, last_infoset, last_reach, last_distribution)
                last_infoset, last_reach = line.split(",")
                last_reach = float(last_reach.split(":")[1])
                last_distribution = dict()
            elif line != "\n":
                action, prob = line.split(":")
                action = eval(action)[0]
                prob = float(prob)
                last_distribution[action] = prob

    return policies