void pre_calc_for_bilinear_interpolate()

in maskrcnn_benchmark/csrc/cpu/ROIAlign_cpu.cpp [18:111]


void pre_calc_for_bilinear_interpolate(
    const int height,
    const int width,
    const int pooled_height,
    const int pooled_width,
    const int iy_upper,
    const int ix_upper,
    T roi_start_h,
    T roi_start_w,
    T bin_size_h,
    T bin_size_w,
    int roi_bin_grid_h,
    int roi_bin_grid_w,
    std::vector<PreCalc<T>>& pre_calc) {
  int pre_calc_index = 0;
  for (int ph = 0; ph < pooled_height; ph++) {
    for (int pw = 0; pw < pooled_width; pw++) {
      for (int iy = 0; iy < iy_upper; iy++) {
        const T yy = roi_start_h + ph * bin_size_h +
            static_cast<T>(iy + .5f) * bin_size_h /
                static_cast<T>(roi_bin_grid_h); // e.g., 0.5, 1.5
        for (int ix = 0; ix < ix_upper; ix++) {
          const T xx = roi_start_w + pw * bin_size_w +
              static_cast<T>(ix + .5f) * bin_size_w /
                  static_cast<T>(roi_bin_grid_w);

          T x = xx;
          T y = yy;
          // deal with: inverse elements are out of feature map boundary
          if (y < -1.0 || y > height || x < -1.0 || x > width) {
            // empty
            PreCalc<T> pc;
            pc.pos1 = 0;
            pc.pos2 = 0;
            pc.pos3 = 0;
            pc.pos4 = 0;
            pc.w1 = 0;
            pc.w2 = 0;
            pc.w3 = 0;
            pc.w4 = 0;
            pre_calc[pre_calc_index] = pc;
            pre_calc_index += 1;
            continue;
          }

          if (y <= 0) {
            y = 0;
          }
          if (x <= 0) {
            x = 0;
          }

          int y_low = (int)y;
          int x_low = (int)x;
          int y_high;
          int x_high;

          if (y_low >= height - 1) {
            y_high = y_low = height - 1;
            y = (T)y_low;
          } else {
            y_high = y_low + 1;
          }

          if (x_low >= width - 1) {
            x_high = x_low = width - 1;
            x = (T)x_low;
          } else {
            x_high = x_low + 1;
          }

          T ly = y - y_low;
          T lx = x - x_low;
          T hy = 1. - ly, hx = 1. - lx;
          T w1 = hy * hx, w2 = hy * lx, w3 = ly * hx, w4 = ly * lx;

          // save weights and indices
          PreCalc<T> pc;
          pc.pos1 = y_low * width + x_low;
          pc.pos2 = y_low * width + x_high;
          pc.pos3 = y_high * width + x_low;
          pc.pos4 = y_high * width + x_high;
          pc.w1 = w1;
          pc.w2 = w2;
          pc.w3 = w3;
          pc.w4 = w4;
          pre_calc[pre_calc_index] = pc;

          pre_calc_index += 1;
        }
      }
    }
  }
}