Summary: 3 instances, 3 unique Text Count if (threadIdx.x < R) { //TODO: change to S 1 for (int tile_m = 0; tile_m < S/S; tile_m++) { //TODO: change to S 1 loadWeights(weights, params.WskipInit + tile_m*S, tile_k, threadIdx.x, S); //TODO: change to S 1