facebookresearch / mvfst-rl
Duplication

Places in code with 6 or more lines that are exactly the same.

Intro
  • For duplication, we look at places in code where there are 6 or more lines of code that are exactly the same.
  • Before duplication is calculated, the code is cleaned to remove empty lines, comments, and frequently duplicated constructs such as imports.
  • You should aim at having as little as possible (<5%) of duplicated code as high-level of duplication can lead to maintenance difficulties, poor factoring, and logical contradictions.
Learn more...
Duplication Overall
  • <1% duplication:
    • 3,890 cleaned lines of cleaned code (without empty lines, comments, and frequently duplicated constructs such as imports)
    • 12 duplicated lines
  • 1 duplicates
system<1% (12 lines)
Duplication per Extension
cpp1% (12 lines)
Duplication per Component (primary)
congestion_control1% (12 lines)
config0% (0 lines)
config/hydra/launcher0% (0 lines)
config/hydra/sweeper0% (0 lines)
traffic_gen0% (0 lines)
scripts/plotting0% (0 lines)
scripts0% (0 lines)
train0% (0 lines)
Longest Duplicates
The list of 1 longest duplicates.
See data for all 1 duplicate
Size#FoldersFilesLinesCode
6 x 2 congestion_control
congestion_control
CongestionControlLocalEnv.cpp
CongestionControlRPCEnv.cpp
39:45 (9%)
50:56 (5%)
view
Duplicated Units
The list of top 2 duplicated units.
See data for all 2 unit duplicates...
Size#FoldersFilesLinesCode
12 x 2 congestion_control
congestion_control
CongestionControlLocalEnv.cpp
CongestionControlRPCEnv.cpp
34:46 
41:57 
view
6 x 3 traffic_gen
traffic_gen
traffic_gen
ExampleHandler.h
ExampleHandler.h
ExampleClient.h
87:96 
116:122 
108:114 
view