in tasks/run-dist.js [15:49]
module.exports = function(gulp, config, commandLineArguments) {
/*
* `gulp run-dist`
* Runs an SSL webserver with the game on https://localhost:8080
* Replaces the reference from the mock SDK with the production SDK
* Opens the browser in the embedded player
* (developers.facebook.com/docs/games/instant-games/test-publish-share)
* This means all FBInstant functions will be
* actually executed by Facebook's services.
* This also means that the game's initialization depends
* on responses from the live SDK, so use this to test social hooks,
* context updates, leaderboards, etc.
*
* Not recommended for rapid prototyping and iteration on the features.
* For this, see `run-mock`
*
*/
gulp.task(
'run-dist',
gulp.series('clean', 'common', 'make', 'replace-sdk', function() {
const openUrl =
'https://www.facebook.com/embed/instantgames/' +
config.FB_appId +
'/player?game_url=https://localhost:8000';
gulp.src(config.outputFolder).pipe(
webserver({
https: true,
port: 8000,
open: openUrl,
}),
);
}),
);
};