in server-examples/nodejs-bot/bot.js [63:84]
function receivedGameplay (event) {
// Page-scoped ID of the bot user
var senderId = event.sender.id;
// FBInstant player ID: event.game_play.player_id
// FBInstant context ID: event.game_play.context_id
// User's Page-scoped ID: event.sender.id
// Check for payload
if (event.game_play.payload) {
//
// The variable payload here contains data set by
// FBInstant.setSessionData()
//
var payload = JSON.parse(event.game_play.payload);
// In this example, the bot is just "echoing" the message received
// immediately. In your game, you'll want to delay the bot messages
// to remind the user to play 1, 3, 7 days after game play, for example.
sendMessage(senderId, null, 'Want to play again?', 'Play now!', payload);
}
}