in app/src/main/java/com/facebook/sample/SampleGLTFView.java [108:127]
public synchronized void start() {
super.start();
handler = new Handler(getLooper()) {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_SURFACE_AVAILABLE:
onSurfaceAvailable((SurfaceTexture)msg.obj, msg.arg1, msg.arg2);
break;
case MSG_VSYNC:
onVSync();
break;
case MSG_SURFACE_DESTROYED:
onSurfaceDestroyed();
break;
}
}
};
}