in app/src/main/java/com/facebook/sample/rendering/SampleGLTFReader.java [183:197]
private static void parseNodes(GLTFScene output, JSONArray nodes) {
for (int i = 0; i < nodes.length(); ++i) {
try {
JSONObject jsonObject = nodes.getJSONObject(i);
GLTFScene.Node node = new GLTFScene.Node();
if (jsonObject.has("name")) {
node.name = jsonObject.getString("name");
}
node.mesh = jsonObject.getInt("mesh");
output.nodes.add(node);
} catch (JSONException e) {
Log.e(TAG, e.getMessage());
}
}
}