body-tracking-samples/sample_unity_bodytracking/Assets/Skeleton/Skeleton.cs (3 lines): - line 704: // TODO refactor tobe one with AlignWithAxis. - line 742: // TODO refactor tobe one with AlignWithAxis. - line 795: // TODO read this from config. body-tracking-samples/sample_helper_libs/window_controller_3d/linmath.h (1 line): - line 421: /* TODO: The negation of of can be spared by swapping the order of body-tracking-samples/simple_sample/main.c (1 line): - line 37: // TODO: Since there is no API to query the byte-per-pixel information, we have to compare the width and stride to body-tracking-samples/camera_space_transform_sample/main.cpp (1 line): - line 22: // TODO: Since there is no API to query the byte-per-pixel information, we have to compare the width and stride to body-tracking-samples/simple_cpp_sample/main.cpp (1 line): - line 28: // TODO: Since there is no API to query the byte-per-pixel information, we have to compare the width and stride to