Path Lines of Code Libraries/D3D12RaytracingFallback/src/BVHValidator.cpp 274 Libraries/D3D12RaytracingFallback/src/BuildBVHSplits.hlsli 120 Libraries/D3D12RaytracingFallback/src/ComputeAABBs.hlsli 147 Libraries/D3D12RaytracingFallback/src/FallbackLayer.cpp 573 Libraries/D3D12RaytracingFallback/src/GpuBVH2Copy.cpp 26 Libraries/D3D12RaytracingFallback/src/LoadPrimitivesBindings.h 54 Libraries/D3D12RaytracingFallback/src/RayTracingHelper.hlsli 317 Libraries/D3D12RaytracingFallback/src/StateObjectProcessing.cpp 2877 Libraries/D3D12RaytracingFallback/src/StateObjectProcessing.hpp 507 Libraries/D3D12RaytracingFallback/src/TraverseFunction.hlsli 686 Libraries/D3D12RaytracingFallback/src/TreeletReorder.hlsl 290 Libraries/D3D12RaytracingFallback/src/dxc/hlsl/DxilConstants.h 749 Libraries/D3D12RaytracingFallback/src/dxc/hlsl/DxilRuntimeReflection.h 367 Libraries/D3D12RaytracingFallback/src/dxc/hlsl/DxilRuntimeReflection.inl 369 Libraries/D3DX12AffinityLayer/Desktop/CD3DX12AffinityDevice.cpp 1385 Libraries/D3DX12AffinityLayer/UWP/CD3DX12AffinityDevice.cpp 1385 Libraries/D3DX12Residency/d3dx12Residency.h 1223 MiniEngine/Core/BuddyAllocator.cpp 169 MiniEngine/Core/CommandContext.cpp 462 MiniEngine/Core/CommandListManager.cpp 141 MiniEngine/Core/Shaders/AdaptExposureCS.hlsl 81 MiniEngine/Core/Shaders/PerfGraphVS.hlsl 44 MiniEngine/Core/Utility.cpp 189 MiniEngine/Model/MeshConvert.cpp 371 MiniEngine/Model/Shaders/DefaultPS.hlsl 244 MiniEngine/Model/Shaders/FillLightGridCS.hlsli 182 MiniEngine/Model/TextureConvert.cpp 205 MiniEngine/Model/glTF.cpp 611 MiniEngine/ModelConverter/ModelAssimp.cpp 296 MiniEngine/ModelConverter/ModelOptimize.cpp 133