duplicated block id: 1 size: 81 cleaned lines of code in 2 files: - Src/DGSLEffectFactory.cpp (372:461) - Src/EffectFactory.cpp (370:459) duplicated block id: 2 size: 70 cleaned lines of code in 2 files: - Src/DDSTextureLoader.cpp (851:923) - Src/WICTextureLoader.cpp (734:806) duplicated block id: 3 size: 21 cleaned lines of code in 2 files: - Src/LoaderHelpers.h (194:222) - Src/XboxDDSTextureLoader.cpp (178:206) duplicated block id: 4 size: 18 cleaned lines of code in 2 files: - Inc/Audio.h (489:513) - Inc/Audio.h (583:607) duplicated block id: 5 size: 17 cleaned lines of code in 3 files: - Src/DGSLEffectFactory.cpp (593:611) - Src/EffectFactory.cpp (521:539) - Src/PBREffectFactory.cpp (344:362) duplicated block id: 6 size: 17 cleaned lines of code in 2 files: - Src/Keyboard.cpp (161:179) - Src/Mouse.cpp (239:257) duplicated block id: 7 size: 17 cleaned lines of code in 2 files: - Src/NormalMapEffect.cpp (706:728) - Src/PBREffect.cpp (697:719) duplicated block id: 8 size: 14 cleaned lines of code in 2 files: - Src/ModelLoadCMO.cpp (239:254) - Src/ModelLoadSDKMESH.cpp (42:57) duplicated block id: 9 size: 14 cleaned lines of code in 2 files: - Src/Mouse.cpp (200:216) - Src/Mouse.cpp (546:562) duplicated block id: 10 size: 11 cleaned lines of code in 2 files: - Src/GamePad.cpp (762:774) - Src/GamePad.cpp (776:788) duplicated block id: 11 size: 10 cleaned lines of code in 2 files: - Src/NormalMapEffect.cpp (731:743) - Src/PBREffect.cpp (722:734) duplicated block id: 12 size: 9 cleaned lines of code in 4 files: - Src/DGSLEffect.cpp (894:904) - Src/NormalMapEffect.cpp (693:703) - Src/PBREffect.cpp (684:694) - Src/SkinnedEffect.cpp (583:593) duplicated block id: 13 size: 8 cleaned lines of code in 2 files: - Src/Mouse.cpp (188:198) - Src/Mouse.cpp (534:544) duplicated block id: 14 size: 7 cleaned lines of code in 2 files: - Src/NormalMapEffect.cpp (677:685) - Src/PBREffect.cpp (647:655) duplicated block id: 15 size: 6 cleaned lines of code in 2 files: - Audio/SoundEffect.cpp (485:492) - Audio/WaveBank.cpp (411:418) duplicated block id: 16 size: 6 cleaned lines of code in 2 files: - Inc/Audio.h (480:487) - Inc/Audio.h (574:581) duplicated block id: 17 size: 6 cleaned lines of code in 6 files: - Src/AlphaTestEffect.cpp (331:338) - Src/BasicEffect.cpp (527:534) - Src/DualTextureEffect.cpp (234:241) - Src/EnvironmentMapEffect.cpp (511:518) - Src/NormalMapEffect.cpp (474:481) - Src/SkinnedEffect.cpp (411:418) duplicated block id: 18 size: 6 cleaned lines of code in 2 files: - Src/BasicPostProcess.cpp (112:120) - Src/DualPostProcess.cpp (88:96) duplicated block id: 19 size: 6 cleaned lines of code in 3 files: - Src/BasicPostProcess.cpp (129:137) - Src/DualPostProcess.cpp (105:113) - Src/ToneMapPostProcess.cpp (219:227) duplicated block id: 20 size: 6 cleaned lines of code in 4 files: - Src/EnvironmentMapEffect.cpp (556:562) - Src/NormalMapEffect.cpp (548:554) - Src/PBREffect.cpp (492:498) - Src/SkinnedEffect.cpp (485:491) duplicated block id: 21 size: 6 cleaned lines of code in 2 files: - Src/GamePad.cpp (640:646) - Src/GamePad.cpp (1120:1126)