duplicated block id: 1 size: 25 cleaned lines of code in 2 files: - Src/d3dx12.h (2631:2656) - Src/d3dx12.h (2745:2770) duplicated block id: 2 size: 22 cleaned lines of code in 2 files: - Src/DDSTextureLoader.cpp (553:576) - Src/WICTextureLoader.cpp (549:572) duplicated block id: 3 size: 21 cleaned lines of code in 2 files: - Src/LoaderHelpers.h (194:222) - Src/XboxDDSTextureLoader.cpp (182:210) duplicated block id: 4 size: 18 cleaned lines of code in 2 files: - Inc/Audio.h (489:513) - Inc/Audio.h (583:607) duplicated block id: 5 size: 17 cleaned lines of code in 2 files: - Src/Keyboard.cpp (161:179) - Src/Mouse.cpp (239:257) duplicated block id: 6 size: 17 cleaned lines of code in 2 files: - Src/NormalMapEffect.cpp (843:865) - Src/PBREffect.cpp (862:884) duplicated block id: 7 size: 15 cleaned lines of code in 2 files: - Src/ModelLoadCMO.cpp (178:194) - Src/ModelLoadSDKMESH.cpp (39:55) duplicated block id: 8 size: 14 cleaned lines of code in 2 files: - Src/ModelLoadCMO.cpp (312:327) - Src/ModelLoadSDKMESH.cpp (57:72) duplicated block id: 9 size: 14 cleaned lines of code in 2 files: - Src/Mouse.cpp (200:216) - Src/Mouse.cpp (546:562) duplicated block id: 10 size: 12 cleaned lines of code in 2 files: - Src/d3dx12.h (3509:3521) - Src/d3dx12.h (3576:3588) duplicated block id: 11 size: 11 cleaned lines of code in 2 files: - Src/GamePad.cpp (762:774) - Src/GamePad.cpp (776:788) duplicated block id: 12 size: 10 cleaned lines of code in 2 files: - Src/NormalMapEffect.cpp (868:880) - Src/PBREffect.cpp (887:899) duplicated block id: 13 size: 9 cleaned lines of code in 2 files: - Src/EffectFactory.cpp (529:538) - Src/PBREffectFactory.cpp (288:297) duplicated block id: 14 size: 9 cleaned lines of code in 2 files: - Src/d3dx12.h (2657:2666) - Src/d3dx12.h (2771:2780) duplicated block id: 15 size: 8 cleaned lines of code in 2 files: - Src/Mouse.cpp (188:198) - Src/Mouse.cpp (534:544) duplicated block id: 16 size: 7 cleaned lines of code in 2 files: - Src/d3dx12.h (1055:1062) - Src/d3dx12.h (1429:1436) duplicated block id: 17 size: 7 cleaned lines of code in 2 files: - Src/d3dx12.h (2974:2982) - Src/d3dx12.h (3033:3041) duplicated block id: 18 size: 6 cleaned lines of code in 2 files: - Audio/SoundEffect.cpp (485:492) - Audio/WaveBank.cpp (411:418) duplicated block id: 19 size: 6 cleaned lines of code in 2 files: - Inc/Audio.h (480:487) - Inc/Audio.h (574:581) duplicated block id: 20 size: 6 cleaned lines of code in 6 files: - Src/AlphaTestEffect.cpp (439:446) - Src/BasicEffect.cpp (629:636) - Src/DualTextureEffect.cpp (353:360) - Src/EnvironmentMapEffect.cpp (597:604) - Src/NormalMapEffect.cpp (672:679) - Src/SkinnedEffect.cpp (369:376) duplicated block id: 21 size: 6 cleaned lines of code in 4 files: - Src/BasicPostProcess.cpp (141:149) - Src/DualPostProcess.cpp (91:99) - Src/EffectCommon.cpp (392:400) - Src/ToneMapPostProcess.cpp (229:237) duplicated block id: 22 size: 6 cleaned lines of code in 2 files: - Src/GamePad.cpp (640:646) - Src/GamePad.cpp (1120:1126) duplicated block id: 23 size: 6 cleaned lines of code in 2 files: - Src/d3dx12.h (3523:3529) - Src/d3dx12.h (3530:3536) duplicated block id: 24 size: 6 cleaned lines of code in 2 files: - Src/d3dx12.h (3544:3550) - Src/d3dx12.h (3672:3678) duplicated block id: 25 size: 6 cleaned lines of code in 2 files: - Src/d3dx12.h (3651:3657) - Src/d3dx12.h (3658:3664)