DirectXTK_GDK_2017.vcxproj [1:55]:
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Desktop.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>DirectXTK12</ProjectName>
    <RootNamespace>DirectXTK12</RootNamespace>
    <ProjectGuid>{052c4858-c76f-4cea-8a1a-e8e5559e67c2}</ProjectGuid>
    <DefaultLanguage>en-US</DefaultLanguage>
    <Keyword>Win32Proj</Keyword>
    <!-- - - - -->
    <MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
    <TargetRuntime>Native</TargetRuntime>
    <PreferredToolArchitecture>x64</PreferredToolArchitecture>
  </PropertyGroup>
  <Import Condition="Exists($(ATGBuildProps))" Project="$(ATGBuildProps)" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
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DirectXTK_GDK_2019.vcxproj [1:55]:
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Xbox.Scarlett.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Xbox.XboxOne.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Gaming.Desktop.x64">
      <Configuration>Release</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
      <Configuration>Profile</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
      <Configuration>Debug</Configuration>
      <Platform>Gaming.Desktop.x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectName>DirectXTK12</ProjectName>
    <RootNamespace>DirectXTK12</RootNamespace>
    <ProjectGuid>{052c4858-c76f-4cea-8a1a-e8e5559e67c2}</ProjectGuid>
    <DefaultLanguage>en-US</DefaultLanguage>
    <Keyword>Win32Proj</Keyword>
    <!-- - - - -->
    <MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
    <TargetRuntime>Native</TargetRuntime>
    <PreferredToolArchitecture>x64</PreferredToolArchitecture>
  </PropertyGroup>
  <Import Condition="Exists($(ATGBuildProps))" Project="$(ATGBuildProps)" />
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
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