in Forge.TreeWalker/src/TreeWalkerSession.cs [1160:1185]
private async Task<object> GetOrCommitTreeInput(object treeInput)
{
// Attempt to get a previously persisted TreeInput object in the rehydration case.
try
{
return await this.Parameters.ForgeState.GetValue<object>(TreeInputSuffix).ConfigureAwait(false);
}
catch
{
if (treeInput == null)
{
return null;
}
}
// Persist the given TreeInput and return it.
try
{
await this.Parameters.ForgeState.Set<object>(TreeInputSuffix, treeInput).ConfigureAwait(false);
return treeInput;
}
catch
{
return null;
}
}