private void OnHelpNavRight()

in Games/TwoZeroFourEight/MainPage.xaml.cs [1026:1069]


        private void OnHelpNavRight(object sender, RoutedEventArgs e)
        {
            if (HelpScreen1.Visibility == Visibility.Visible)
            {
                HelpScreen1.Visibility = Visibility.Collapsed;
                HelpScreen2.Visibility = Visibility.Visible;
                HelpNavRightButton.IsEnabled = true;
                HelpNavLeftButton.IsEnabled = true;
            }
            else if (HelpScreen2.Visibility == Visibility.Visible)
            {
                HelpScreen2.Visibility = Visibility.Collapsed;
                HelpScreen3.Visibility = Visibility.Visible;
                HelpNavRightButton.IsEnabled = true;
                HelpNavLeftButton.IsEnabled = true;
            }
            else if (HelpScreen3.Visibility == Visibility.Visible)
            {
                HelpScreen3.Visibility = Visibility.Collapsed;
                HelpScreen4.Visibility = Visibility.Visible;
                HelpNavRightButton.IsEnabled = true;
                HelpNavLeftButton.IsEnabled = true;
            }
            else if (HelpScreen4.Visibility == Visibility.Visible)
            {
                HelpScreen4.Visibility = Visibility.Collapsed;
                HelpScreen5.Visibility = Visibility.Visible;
                HelpNavRightButton.IsEnabled = true;
                HelpNavLeftButton.IsEnabled = true;
            }
            else if (HelpScreen5.Visibility == Visibility.Visible)
            {
                HelpScreen5.Visibility = Visibility.Collapsed;
                HelpScreen6.Visibility = Visibility.Visible;
                HelpNavRightButton.IsEnabled = false;
                HelpNavLeftButton.IsEnabled = true;
            }
            else if (HelpScreen6.Visibility == Visibility.Visible)
            {
                HelpNavRightButton.IsEnabled = false;
                HelpNavLeftButton.IsEnabled = true;
            }
            FixHelp();
        }