in Games/TwoZeroFourEight/MainPage.xaml.cs [896:936]
private void OnPageKeyUp(object sender, KeyRoutedEventArgs e)
{
switch (e.Key)
{
case VirtualKey.Up:
Board.SlideUp();
break;
case VirtualKey.Down:
Board.SlideDown();
break;
case VirtualKey.Left:
Board.SlideLeft();
break;
case VirtualKey.Right:
Board.SlideRight();
break;
case VirtualKey.F1:
Board.SetBoardSpeed(Board.BoardSpeed.Slow);
break;
case VirtualKey.F2:
Board.SetBoardSpeed(Board.BoardSpeed.Fast);
break;
case VirtualKey.F3:
int newSpeed = Board.SlideDwellSpeed.Milliseconds - 100;
if (newSpeed < 100) newSpeed = 100;
Board.SlideDwellSpeed = TimeSpan.FromMilliseconds(newSpeed);
break;
case VirtualKey.F4:
Board.SlideDwellSpeed = TimeSpan.FromMilliseconds(800);
break;
case VirtualKey.F5:
Board.SlideDwellSpeed = TimeSpan.FromMilliseconds(Board.SlideDwellSpeed.Milliseconds + 100);
break;
}
}