microsoft / MixedReality-WorldLockingTools-Unity

Unity tools to provide a stable coordinate system anchored to the physical world.

Summary
ANIM
ASSET
MAT
SHADER
CMD
TARGETS
CGINC
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 685,227 LOC (1986 files) = ANIM (39%) + PREFAB (21%) + CS (21%) + UNITY (7%) + ASSET (5%) + MAT (4%) + SHADER (<1%) + YML (<1%) + PS1 (<1%) + JS (<1%) + CMD (<1%) + TARGETS (<1%) + CSS (<1%) + CGINC (<1%) + HTML (<1%)
Secondary code: Test: 4,227 LOC (15); Generated: 46,570 LOC (2805); Build & Deploy: 59 LOC (2); Other: 10,092 LOC (96);
File Size: 65% long (>1000 LOC), 15% short (<= 200 LOC)
Unit Size: 6% long (>100 LOC), 46% short (<= 10 LOC)
Conditional Complexity: 3% complex (McCabe index > 50), 58% simple (McCabe index <= 5)
Logical Component Decomposition: primary (16 components)
files_time

2 years, 8 months old

  • 53% of code older than 365 days
  • 27% of code not updated in the past 365 days

0% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Straight_Line
Features of interest:
TODOs
22 files
Commits Trend

Latest commit date: 2022-01-07

2
commits
(30 days)
2
contributors
(30 days)
Commits

2

87

53

30

Contributors

2

1

2

4

2022 2021 2020 2019
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Reports
Analysis Report
Artboard 48
Duplication
Analysis Report
Trend
Analysis Report
76_startup_sticky_notes
Notes & Findings
Links

generated by sokrates.dev (configuration) on 2022-01-31