microsoft / ShaderConductor

ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

Summary
CMAKE
HLSL
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 2,429 LOC (17 files) = CPP (54%) + YML (11%) + PY (9%) + HPP (7%) + CS (7%) + CMAKE (5%) + H (2%) + HLSL (1%)
Secondary code: Test: 1,902 LOC (66); Generated: 0 LOC (0); Build & Deploy: 0 LOC (0); Other: 569 LOC (3);
Artboard 48 Duplication: 5%
File Size: 43% long (>1000 LOC), 37% short (<= 200 LOC)
Unit Size: 39% long (>100 LOC), 19% short (<= 10 LOC)
Conditional Complexity: 29% complex (McCabe index > 50), 35% simple (McCabe index <= 5)
Logical Component Decomposition: primary (7 components)
files_time

3 years, 3 months old

  • 100% of code older than 365 days
  • 48% of code not updated in the past 365 days

0% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Commits Trend

Latest commit date: 2021-02-02

0
commits
(30 days)
0
contributors
(30 days)
Commits

1

20

25

30

Contributors

1

3

3

4

2021 2020 2019 2018
show commits trend per language
Reports
Analysis Report
Trend
Analysis Report
76_startup_sticky_notes
Notes & Findings
Links

generated by sokrates.dev (configuration) on 2022-01-30