in Source/Core/ShaderConductor.cpp [280:297]
Blob DefaultLoadCallback(const char* includeName)
{
std::vector<char> ret;
std::ifstream includeFile(includeName, std::ios_base::in);
if (includeFile)
{
includeFile.seekg(0, std::ios::end);
ret.resize(static_cast<size_t>(includeFile.tellg()));
includeFile.seekg(0, std::ios::beg);
includeFile.read(ret.data(), ret.size());
ret.resize(static_cast<size_t>(includeFile.gcount()));
}
else
{
throw std::runtime_error(std::string("COULDN'T load included file ") + includeName + ".");
}
return Blob(ret.data(), static_cast<uint32_t>(ret.size()));
}