microsoft / VisualProfiler-Unity

The VisualProfiler provides a drop in, single file, solution for viewing your Windows Mixed Reality Unity application's frame rate and memory usage.

Summary
SHADER
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 628 LOC (2 files) = CS (90%) + SHADER (9%)
Secondary code: Test: 0 LOC (0); Generated: 57 LOC (7); Build & Deploy: 0 LOC (0); Other: 65 LOC (3);
File Size: 0% long (>1000 LOC), 9% short (<= 200 LOC)
Unit Size: 0% long (>100 LOC), 45% short (<= 10 LOC)
Conditional Complexity: 0% complex (McCabe index > 50), 57% simple (McCabe index <= 5)
Logical Component Decomposition: primary (2 components)
files_time

3 years, 6 months old

  • 100% of code older than 365 days
  • 100% of code not updated in the past 365 days

0% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Straight_Line
Features of interest:
TODOs
1 file
Commits Trend

Latest commit date: 2021-07-16

0
commits
(30 days)
0
contributors
(30 days)
Commits

1

16

6

Contributors

1

3

3

2021 2019 2018
show commits trend per language
Reports
Analysis Report
Trend
Analysis Report
76_startup_sticky_notes
Notes & Findings
Links

generated by sokrates.dev (configuration) on 2022-01-30